blender/intern/cycles/blender
Brecht Van Lommel 1e2afcddd3 Fix #31168: cycles mask layer should only affect objects for camera rays.
Fix: texture coordinate normal output was not correct, still changed under
object transform.
2012-05-02 09:33:45 +00:00
..
addon Cycles Addon: 2012-04-30 19:52:07 +00:00
blender_camera.cpp Cycles: support for motion vector and UV passes. 2012-04-30 12:49:26 +00:00
blender_mesh.cpp Fix #31168: cycles mask layer should only affect objects for camera rays. 2012-05-02 09:33:45 +00:00
blender_object.cpp Fix #31168: cycles mask layer should only affect objects for camera rays. 2012-05-02 09:33:45 +00:00
blender_python.cpp Cycles: multi GPU rendering support. 2012-01-09 16:58:01 +00:00
blender_session.cpp Cycles: support for motion vector and UV passes. 2012-04-30 12:49:26 +00:00
blender_session.h Cycles: multi GPU rendering support. 2012-01-09 16:58:01 +00:00
blender_shader.cpp Cycles: add render layer use environment option to disable world lighting on 2012-04-13 12:58:12 +00:00
blender_sync.cpp Cycles: support for motion vector and UV passes. 2012-04-30 12:49:26 +00:00
blender_sync.h Fix #31168: cycles mask layer should only affect objects for camera rays. 2012-05-02 09:33:45 +00:00
blender_util.h Cycles: support for motion vector and UV passes. 2012-04-30 12:49:26 +00:00
CCL_api.h Cycles: multi GPU rendering support. 2012-01-09 16:58:01 +00:00
CMakeLists.txt Cycles: multi GPU rendering support. 2012-01-09 16:58:01 +00:00