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Joshua Leung b77e130dd6 Grease Pencil:
* Added 'Convert To...' button for easy access to conversion tool. The hotkey has been mentioned in the tooltip. This replaces the 'Del Active Frame' button in 3d view only.

Armature Apply Pose:
* Added menu entry (beside Relax Pose)
* Bone-parented objects now get their parent inverse matrices correctly recalculated
* Changes for 'scale' code in previous commit wasn't correct... reverting
* IPO/anim flush protection is now set on bones to prevent them from being sprawled everywhere after applying
2008-08-29 12:24:07 +00:00
bin/.blender Korean translation, provided by J.H. Jeong (yongdori) 2008-07-31 12:23:09 +00:00
blenderplayer Merge of apricot branch game engine changes into trunk, excluding GLSL. 2008-06-17 10:27:34 +00:00
CMake Patch #17517 from Enrico Fracasso (thanks!) 2008-08-25 15:33:18 +00:00
config Disable redcode (the file format of RED one, R3D) by default. 2008-08-07 18:01:39 +00:00
doc * add small bit of docs about BF_CONFIG 2008-04-28 09:41:51 +00:00
extern Bullet patch: option to return true face normal, complete triangle information and broad phase filter. This patch is needed to support enhanced ray cast function in the BGE. I have proposed it to the Bullet forum for inclusion in the next Bullet version. 2008-08-27 19:16:21 +00:00
intern #2: Fixing compile errors on mingw/cygwin (reported by aligorith) 2008-08-18 10:48:37 +00:00
po Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
projectfiles == Sequencer == 2007-10-02 12:36:53 +00:00
projectfiles_vc7 BGE patch: KX_GameObject::rayCast() improvements to have X-Ray option, return true face normal and hit polygon information. 2008-08-27 19:34:19 +00:00
release Typo in copyright notice (VF -> BF) 2008-08-22 12:48:12 +00:00
source Grease Pencil: 2008-08-29 12:24:07 +00:00
tools * Script to convert BDF pixel fonts into C++ files blender can read. - Amiga bitmap font example http://download.blender.org/ftp/incoming/bitmap.png 2008-08-10 01:38:02 +00:00
CMakeLists.txt SCA_PythonController.cpp - Made errors in python print the controller name, useful when blender crashes on printing the python error which happens frequently. 2008-08-16 00:06:51 +00:00
COPYING Biiig commit! Thanks to 2-3 weeks of cvs freeze... 2004-12-27 19:28:52 +00:00
Makefile Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
README Patch #17310: Fixing urls in main README 2008-07-12 06:18:06 +00:00
SConstruct Fix for better icc + openmp support using scons 2008-08-04 17:24:11 +00:00

Welcome to the fun world of open source.

For instructions on building and installing Blender, please see the file named
INSTALL.


---------------------.Blanguages and the .blender directory---------------------

The .blender directory holds various data files for Blender.
In the 2.28a release those are the .Blanguages file containing a list of
translations, the translations themselves and a default ttf font.

Blender checks for the presence of this directory in several locations:
	- the current directory
	- your home directory
	- On OSX, the blender bundle is also checked 
	- On Windows, the installation dir is checked.

If you get a 'File ".Blanguages" not found' warning, try to copy the .blender
dir to one of these locations (your home directory being recommended).



-------------------------------------Links--------------------------------------

Getting Involved:
http://www.blender.org/community/get-involved

Community:
http://www.blender.org/Community

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http://www.blender.org

The Blender project homepage:
http://projects.blender.org/projects/bf-blender

Documentation:
http://www.blender.org/education-help

Bug tracker:
http://www.blender.org/development/report-a-bug

Feature request tracker:
http://wiki.blender.org/index.php/Requests