forked from bartvdbraak/blender
b44ae0c387
attached to it. A manifold edge should have exactly 2 faces attached to it, sticking to the standard definition for "manifold". |
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.. | ||
blender | ||
blenderplayer | ||
creator | ||
darwin | ||
gameengine | ||
icons | ||
tests | ||
CMakeLists.txt | ||
SConscript |