blender/source
Campbell Barton b9445106b2 Geometry API: polyfill2d, ear clipping polygon filling functions.
Simple/predictable polygon filling functions (no hole support)
originally from libgdx which have some advantages over scanfill.

- always creates the same number of triangles (never any missing faces).
- gives same results for any affine transformation.
- doesn't give so many skinny faces by default.

made some changes for Blender.
- remove last ears first (less to memmove)
- step over the ears while clipping to avoid some verts becoming fans to most of the other.
2013-11-30 22:00:01 +11:00
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blender Geometry API: polyfill2d, ear clipping polygon filling functions. 2013-11-30 22:00:01 +11:00
blenderplayer Blender Internal: Add "Lamp Data" shader node that allows shaders to acquire information such as light vector from specified Lamp. 2013-11-25 22:19:47 +09:00
creator CMake Build: option to compile without opennl/superlu. 2013-11-25 15:36:19 +11:00
gameengine Fix T36804: the property sensor when set to interval was causing a memory leak 2013-11-29 18:34:06 -08:00
icons Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00
tests error in last commit 2013-11-28 16:14:32 +11:00
CMakeLists.txt remove WINDOWS checks in cmake, this variable isn't defined on windows and checks weren't needed. 2013-09-03 03:04:44 +00:00
SConscript Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00