forked from bartvdbraak/blender
98ee2a781d
when python is disabled videotextures are not built.
209 lines
5.3 KiB
C++
209 lines
5.3 KiB
C++
/**
|
|
* Set or remove an objects parent
|
|
*
|
|
* $Id$
|
|
*
|
|
* ***** BEGIN GPL LICENSE BLOCK *****
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version. The Blender
|
|
* Foundation also sells licenses for use in proprietary software under
|
|
* the Blender License. See http://www.blender.org/BL/ for information
|
|
* about this.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
*
|
|
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
|
|
* All rights reserved.
|
|
*
|
|
* The Original Code is: all of this file.
|
|
*
|
|
* Contributor(s): none yet.
|
|
*
|
|
* ***** END GPL LICENSE BLOCK *****
|
|
*/
|
|
|
|
#include "KX_ParentActuator.h"
|
|
#include "KX_GameObject.h"
|
|
#include "KX_PythonInit.h"
|
|
|
|
#include "PyObjectPlus.h"
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
#include <config.h>
|
|
#endif
|
|
|
|
/* ------------------------------------------------------------------------- */
|
|
/* Native functions */
|
|
/* ------------------------------------------------------------------------- */
|
|
|
|
KX_ParentActuator::KX_ParentActuator(SCA_IObject *gameobj,
|
|
int mode,
|
|
bool addToCompound,
|
|
bool ghost,
|
|
SCA_IObject *ob)
|
|
: SCA_IActuator(gameobj, KX_ACT_PARENT),
|
|
m_mode(mode),
|
|
m_addToCompound(addToCompound),
|
|
m_ghost(ghost),
|
|
m_ob(ob)
|
|
{
|
|
if (m_ob)
|
|
m_ob->RegisterActuator(this);
|
|
}
|
|
|
|
|
|
|
|
KX_ParentActuator::~KX_ParentActuator()
|
|
{
|
|
if (m_ob)
|
|
m_ob->UnregisterActuator(this);
|
|
}
|
|
|
|
|
|
|
|
CValue* KX_ParentActuator::GetReplica()
|
|
{
|
|
KX_ParentActuator* replica = new KX_ParentActuator(*this);
|
|
// replication just copy the m_base pointer => common random generator
|
|
replica->ProcessReplica();
|
|
return replica;
|
|
}
|
|
|
|
void KX_ParentActuator::ProcessReplica()
|
|
{
|
|
if (m_ob)
|
|
m_ob->RegisterActuator(this);
|
|
SCA_IActuator::ProcessReplica();
|
|
}
|
|
|
|
|
|
bool KX_ParentActuator::UnlinkObject(SCA_IObject* clientobj)
|
|
{
|
|
if (clientobj == m_ob)
|
|
{
|
|
// this object is being deleted, we cannot continue to track it.
|
|
m_ob = NULL;
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void KX_ParentActuator::Relink(GEN_Map<GEN_HashedPtr, void*> *obj_map)
|
|
{
|
|
void **h_obj = (*obj_map)[m_ob];
|
|
if (h_obj) {
|
|
if (m_ob)
|
|
m_ob->UnregisterActuator(this);
|
|
m_ob = (SCA_IObject*)(*h_obj);
|
|
m_ob->RegisterActuator(this);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
bool KX_ParentActuator::Update()
|
|
{
|
|
bool bNegativeEvent = IsNegativeEvent();
|
|
RemoveAllEvents();
|
|
|
|
if (bNegativeEvent)
|
|
return false; // do nothing on negative events
|
|
|
|
KX_GameObject *obj = (KX_GameObject*) GetParent();
|
|
KX_Scene *scene = KX_GetActiveScene();
|
|
switch (m_mode) {
|
|
case KX_PARENT_SET:
|
|
if (m_ob)
|
|
obj->SetParent(scene, (KX_GameObject*)m_ob, m_addToCompound, m_ghost);
|
|
break;
|
|
case KX_PARENT_REMOVE:
|
|
obj->RemoveParent(scene);
|
|
break;
|
|
};
|
|
|
|
return false;
|
|
}
|
|
|
|
#ifndef DISABLE_PYTHON
|
|
|
|
/* ------------------------------------------------------------------------- */
|
|
/* Python functions */
|
|
/* ------------------------------------------------------------------------- */
|
|
|
|
/* Integration hooks ------------------------------------------------------- */
|
|
PyTypeObject KX_ParentActuator::Type = {
|
|
PyVarObject_HEAD_INIT(NULL, 0)
|
|
"KX_ParentActuator",
|
|
sizeof(PyObjectPlus_Proxy),
|
|
0,
|
|
py_base_dealloc,
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
py_base_repr,
|
|
0,0,0,0,0,0,0,0,0,
|
|
Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
|
|
0,0,0,0,0,0,0,
|
|
Methods,
|
|
0,
|
|
0,
|
|
&SCA_IActuator::Type,
|
|
0,0,0,0,0,0,
|
|
py_base_new
|
|
};
|
|
|
|
PyMethodDef KX_ParentActuator::Methods[] = {
|
|
{NULL,NULL} //Sentinel
|
|
};
|
|
|
|
PyAttributeDef KX_ParentActuator::Attributes[] = {
|
|
KX_PYATTRIBUTE_RW_FUNCTION("object", KX_ParentActuator, pyattr_get_object, pyattr_set_object),
|
|
KX_PYATTRIBUTE_INT_RW("mode", KX_PARENT_NODEF+1, KX_PARENT_MAX-1, true, KX_ParentActuator, m_mode),
|
|
KX_PYATTRIBUTE_BOOL_RW("compound", KX_ParentActuator, m_addToCompound),
|
|
KX_PYATTRIBUTE_BOOL_RW("ghost", KX_ParentActuator, m_ghost),
|
|
{ NULL } //Sentinel
|
|
};
|
|
|
|
PyObject* KX_ParentActuator::pyattr_get_object(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef)
|
|
{
|
|
KX_ParentActuator* actuator = static_cast<KX_ParentActuator*>(self);
|
|
if (!actuator->m_ob)
|
|
Py_RETURN_NONE;
|
|
else
|
|
return actuator->m_ob->GetProxy();
|
|
}
|
|
|
|
int KX_ParentActuator::pyattr_set_object(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
|
|
{
|
|
KX_ParentActuator* actuator = static_cast<KX_ParentActuator*>(self);
|
|
KX_GameObject *gameobj;
|
|
|
|
if (!ConvertPythonToGameObject(value, &gameobj, true, "actuator.object = value: KX_ParentActuator"))
|
|
return PY_SET_ATTR_FAIL; // ConvertPythonToGameObject sets the error
|
|
|
|
if (actuator->m_ob != NULL)
|
|
actuator->m_ob->UnregisterActuator(actuator);
|
|
|
|
actuator->m_ob = (SCA_IObject*) gameobj;
|
|
|
|
if (actuator->m_ob)
|
|
actuator->m_ob->RegisterActuator(actuator);
|
|
|
|
return PY_SET_ATTR_SUCCESS;
|
|
}
|
|
|
|
#endif // DISABLE_PYTHON
|
|
|
|
/* eof */
|