forked from bartvdbraak/blender
d372fc178c
Reported by Guy Smith. MSVC-compiled code would fall over iterator decrease on empty list. Shortest snippet to redo: http://www.pasteall.org/15408/cpp See also http://www.pasteall.org/15409/cpp for list.end() behaviour on MSVC. Thanks to Jörg Müller for assistance.
1624 lines
33 KiB
C++
1624 lines
33 KiB
C++
/*
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* $Id$
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*
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* ***** BEGIN LGPL LICENSE BLOCK *****
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*
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* Copyright 2009 Jörg Hermann Müller
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*
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* This file is part of AudaSpace.
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*
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* AudaSpace is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* AudaSpace is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
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*
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* ***** END LGPL LICENSE BLOCK *****
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*/
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#include "AUD_OpenALDevice.h"
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#include "AUD_IFactory.h"
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#include "AUD_IReader.h"
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#include "AUD_ConverterReader.h"
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#include <cstring>
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#include <limits>
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#ifdef WIN32
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#include <windows.h>
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#else
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#include <unistd.h>
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#endif
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#define AUD_OPENAL_CYCLE_BUFFERS 3
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/// Saves the data for playback.
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struct AUD_OpenALHandle : AUD_Handle
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{
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/// Whether it's a buffered or a streamed source.
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bool isBuffered;
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/// The reader source.
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AUD_IReader* reader;
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/// Whether to keep the source if end of it is reached.
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bool keep;
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/// OpenAL sample format.
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ALenum format;
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/// OpenAL source.
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ALuint source;
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/// OpenAL buffers.
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ALuint buffers[AUD_OPENAL_CYCLE_BUFFERS];
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/// The first buffer to be read next.
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int current;
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/// Whether the stream doesn't return any more data.
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bool data_end;
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/// The loop count of the source.
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int loopcount;
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/// The stop callback.
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stopCallback stop;
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/// Stop callback data.
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void* stop_data;
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};
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struct AUD_OpenALBufferedFactory
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{
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/// The factory.
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AUD_IFactory* factory;
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/// The OpenAL buffer.
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ALuint buffer;
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};
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typedef std::list<AUD_OpenALHandle*>::iterator AUD_HandleIterator;
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typedef std::list<AUD_OpenALBufferedFactory*>::iterator AUD_BFIterator;
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/******************************************************************************/
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/**************************** Threading Code **********************************/
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/******************************************************************************/
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void* AUD_openalRunThread(void* device)
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{
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AUD_OpenALDevice* dev = (AUD_OpenALDevice*)device;
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dev->updateStreams();
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return NULL;
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}
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void AUD_OpenALDevice::start()
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{
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lock();
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if(!m_playing)
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{
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pthread_attr_t attr;
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pthread_attr_init(&attr);
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pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_JOINABLE);
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pthread_create(&m_thread, &attr, AUD_openalRunThread, this);
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pthread_attr_destroy(&attr);
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m_playing = true;
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}
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unlock();
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}
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void AUD_OpenALDevice::updateStreams()
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{
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AUD_OpenALHandle* sound;
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int length;
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sample_t* buffer;
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ALint info;
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AUD_DeviceSpecs specs = m_specs;
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while(1)
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{
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lock();
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alcSuspendContext(m_context);
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{
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// for all sounds
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for(AUD_HandleIterator it = m_playingSounds->begin(); it != m_playingSounds->end(); it++)
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{
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sound = *it;
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// is it a streamed sound?
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if(!sound->isBuffered)
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{
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// check for buffer refilling
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alGetSourcei(sound->source, AL_BUFFERS_PROCESSED, &info);
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if(info)
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{
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specs.specs = sound->reader->getSpecs();
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// for all empty buffers
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while(info--)
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{
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// if there's still data to play back
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if(!sound->data_end)
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{
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// read data
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length = m_buffersize;
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sound->reader->read(length, buffer);
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// looping necessary?
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if(length == 0 && sound->loopcount)
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{
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if(sound->loopcount > 0)
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sound->loopcount--;
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sound->reader->seek(0);
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length = m_buffersize;
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sound->reader->read(length, buffer);
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}
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// read nothing?
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if(length == 0)
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{
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sound->data_end = true;
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break;
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}
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// unqueue buffer
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alSourceUnqueueBuffers(sound->source, 1,
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&sound->buffers[sound->current]);
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ALenum err;
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if((err = alGetError()) != AL_NO_ERROR)
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{
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sound->data_end = true;
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break;
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}
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// fill with new data
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alBufferData(sound->buffers[sound->current],
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sound->format,
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buffer, length *
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AUD_DEVICE_SAMPLE_SIZE(specs),
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specs.rate);
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if((err = alGetError()) != AL_NO_ERROR)
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{
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sound->data_end = true;
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break;
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}
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// and queue again
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alSourceQueueBuffers(sound->source, 1,
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&sound->buffers[sound->current]);
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if(alGetError() != AL_NO_ERROR)
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{
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sound->data_end = true;
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break;
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}
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sound->current = (sound->current+1) %
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AUD_OPENAL_CYCLE_BUFFERS;
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}
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else
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break;
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}
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}
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}
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// check if the sound has been stopped
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alGetSourcei(sound->source, AL_SOURCE_STATE, &info);
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if(info != AL_PLAYING)
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{
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// if it really stopped
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if(sound->data_end)
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{
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if(sound->stop)
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sound->stop(sound->stop_data);
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// increment the iterator to the next value,
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// because the sound gets deleted in the list here.
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++it;
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// pause or
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if(sound->keep)
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pause(sound);
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// stop
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else
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stop(sound);
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// decrement again, so that we get the next sound in the
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// next loop run
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if(m_playingSounds->empty())
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break;
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else
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--it;
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}
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// continue playing
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else
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alSourcePlay(sound->source);
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}
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}
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}
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alcProcessContext(m_context);
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// stop thread
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if(m_playingSounds->empty())
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{
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unlock();
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m_playing = false;
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pthread_exit(NULL);
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}
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unlock();
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#ifdef WIN32
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Sleep(20);
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#else
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usleep(20000);
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#endif
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}
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}
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/******************************************************************************/
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/**************************** IDevice Code ************************************/
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/******************************************************************************/
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bool AUD_OpenALDevice::isValid(AUD_Handle* handle)
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{
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for(AUD_HandleIterator i = m_playingSounds->begin();
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i != m_playingSounds->end(); i++)
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if(*i == handle)
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return true;
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for(AUD_HandleIterator i = m_pausedSounds->begin();
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i != m_pausedSounds->end(); i++)
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if(*i == handle)
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return true;
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return false;
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}
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static const char* open_error = "AUD_OpenALDevice: Device couldn't be opened.";
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AUD_OpenALDevice::AUD_OpenALDevice(AUD_DeviceSpecs specs, int buffersize)
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{
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// cannot determine how many channels or which format OpenAL uses, but
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// it at least is able to play 16 bit stereo audio
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specs.channels = AUD_CHANNELS_STEREO;
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specs.format = AUD_FORMAT_S16;
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#if 0
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if(alcIsExtensionPresent(NULL, "ALC_ENUMERATION_EXT") == AL_TRUE)
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{
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ALCchar* devices = const_cast<ALCchar*>(alcGetString(NULL, ALC_DEVICE_SPECIFIER));
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printf("OpenAL devices (standard is: %s):\n", alcGetString(NULL, ALC_DEFAULT_DEVICE_SPECIFIER));
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while(*devices)
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{
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printf("%s\n", devices);
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devices += strlen(devices) + 1;
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}
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}
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#endif
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m_device = alcOpenDevice(NULL);
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if(!m_device)
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AUD_THROW(AUD_ERROR_OPENAL, open_error);
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// at least try to set the frequency
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ALCint attribs[] = { ALC_FREQUENCY, specs.rate, 0 };
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ALCint* attributes = attribs;
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if(specs.rate == AUD_RATE_INVALID)
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attributes = NULL;
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m_context = alcCreateContext(m_device, attributes);
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alcMakeContextCurrent(m_context);
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alcGetIntegerv(m_device, ALC_FREQUENCY, 1, (ALCint*)&specs.rate);
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// check for specific formats and channel counts to be played back
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if(alIsExtensionPresent("AL_EXT_FLOAT32") == AL_TRUE)
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specs.format = AUD_FORMAT_FLOAT32;
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m_useMC = alIsExtensionPresent("AL_EXT_MCFORMATS") == AL_TRUE;
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alGetError();
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m_specs = specs;
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m_buffersize = buffersize;
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m_playing = false;
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m_playingSounds = new std::list<AUD_OpenALHandle*>();
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m_pausedSounds = new std::list<AUD_OpenALHandle*>();
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m_bufferedFactories = new std::list<AUD_OpenALBufferedFactory*>();
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pthread_mutexattr_t attr;
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pthread_mutexattr_init(&attr);
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pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
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pthread_mutex_init(&m_mutex, &attr);
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pthread_mutexattr_destroy(&attr);
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}
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AUD_OpenALDevice::~AUD_OpenALDevice()
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{
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AUD_OpenALHandle* sound;
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lock();
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alcSuspendContext(m_context);
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// delete all playing sounds
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while(!m_playingSounds->empty())
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{
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sound = *(m_playingSounds->begin());
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alDeleteSources(1, &sound->source);
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if(!sound->isBuffered)
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{
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delete sound->reader;
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alDeleteBuffers(AUD_OPENAL_CYCLE_BUFFERS, sound->buffers);
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}
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delete sound;
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m_playingSounds->erase(m_playingSounds->begin());
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}
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// delete all paused sounds
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while(!m_pausedSounds->empty())
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{
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sound = *(m_pausedSounds->begin());
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alDeleteSources(1, &sound->source);
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if(!sound->isBuffered)
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{
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delete sound->reader;
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alDeleteBuffers(AUD_OPENAL_CYCLE_BUFFERS, sound->buffers);
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}
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delete sound;
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m_pausedSounds->erase(m_pausedSounds->begin());
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}
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// delete all buffered factories
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while(!m_bufferedFactories->empty())
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{
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alDeleteBuffers(1, &(*(m_bufferedFactories->begin()))->buffer);
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delete *m_bufferedFactories->begin();
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m_bufferedFactories->erase(m_bufferedFactories->begin());
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}
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alcProcessContext(m_context);
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// wait for the thread to stop
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if(m_playing)
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{
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unlock();
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pthread_join(m_thread, NULL);
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}
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else
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unlock();
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delete m_playingSounds;
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delete m_pausedSounds;
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delete m_bufferedFactories;
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// quit OpenAL
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alcMakeContextCurrent(NULL);
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alcDestroyContext(m_context);
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alcCloseDevice(m_device);
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pthread_mutex_destroy(&m_mutex);
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}
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AUD_DeviceSpecs AUD_OpenALDevice::getSpecs() const
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{
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return m_specs;
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}
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bool AUD_OpenALDevice::getFormat(ALenum &format, AUD_Specs specs)
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{
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bool valid = true;
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format = 0;
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switch(m_specs.format)
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{
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case AUD_FORMAT_S16:
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switch(specs.channels)
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{
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case AUD_CHANNELS_MONO:
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format = AL_FORMAT_MONO16;
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break;
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case AUD_CHANNELS_STEREO:
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format = AL_FORMAT_STEREO16;
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break;
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case AUD_CHANNELS_SURROUND4:
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if(m_useMC)
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{
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format = alGetEnumValue("AL_FORMAT_QUAD16");
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break;
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}
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case AUD_CHANNELS_SURROUND51:
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if(m_useMC)
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{
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format = alGetEnumValue("AL_FORMAT_51CHN16");
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break;
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}
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case AUD_CHANNELS_SURROUND61:
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if(m_useMC)
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{
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format = alGetEnumValue("AL_FORMAT_61CHN16");
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break;
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}
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case AUD_CHANNELS_SURROUND71:
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if(m_useMC)
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{
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format = alGetEnumValue("AL_FORMAT_71CHN16");
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break;
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}
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default:
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valid = false;
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}
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break;
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case AUD_FORMAT_FLOAT32:
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switch(specs.channels)
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{
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case AUD_CHANNELS_MONO:
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format = alGetEnumValue("AL_FORMAT_MONO_FLOAT32");
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break;
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case AUD_CHANNELS_STEREO:
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format = alGetEnumValue("AL_FORMAT_STEREO_FLOAT32");
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break;
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case AUD_CHANNELS_SURROUND4:
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if(m_useMC)
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{
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format = alGetEnumValue("AL_FORMAT_QUAD32");
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break;
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}
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case AUD_CHANNELS_SURROUND51:
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if(m_useMC)
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{
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format = alGetEnumValue("AL_FORMAT_51CHN32");
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break;
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}
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case AUD_CHANNELS_SURROUND61:
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if(m_useMC)
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{
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format = alGetEnumValue("AL_FORMAT_61CHN32");
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break;
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}
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case AUD_CHANNELS_SURROUND71:
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if(m_useMC)
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{
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format = alGetEnumValue("AL_FORMAT_71CHN32");
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break;
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}
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default:
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valid = false;
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}
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break;
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default:
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valid = false;
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}
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if(!format)
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valid = false;
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return valid;
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}
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static const char* genbuffer_error = "AUD_OpenALDevice: Buffer couldn't be "
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"generated.";
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static const char* gensource_error = "AUD_OpenALDevice: Source couldn't be "
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"generated.";
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static const char* queue_error = "AUD_OpenALDevice: Buffer couldn't be "
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"queued to the source.";
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static const char* bufferdata_error = "AUD_OpenALDevice: Buffer couldn't be "
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"filled with data.";
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AUD_Handle* AUD_OpenALDevice::play(AUD_IFactory* factory, bool keep)
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{
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lock();
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AUD_OpenALHandle* sound = NULL;
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try
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{
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// check if it is a buffered factory
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for(AUD_BFIterator i = m_bufferedFactories->begin();
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i != m_bufferedFactories->end(); i++)
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{
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if((*i)->factory == factory)
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{
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// create the handle
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sound = new AUD_OpenALHandle;
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sound->keep = keep;
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sound->current = -1;
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sound->isBuffered = true;
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sound->data_end = true;
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sound->loopcount = 0;
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sound->stop = NULL;
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sound->stop_data = NULL;
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alcSuspendContext(m_context);
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// OpenAL playback code
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try
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{
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alGenSources(1, &sound->source);
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if(alGetError() != AL_NO_ERROR)
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AUD_THROW(AUD_ERROR_OPENAL, gensource_error);
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try
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{
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alSourcei(sound->source, AL_BUFFER, (*i)->buffer);
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if(alGetError() != AL_NO_ERROR)
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AUD_THROW(AUD_ERROR_OPENAL, queue_error);
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}
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catch(AUD_Exception&)
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{
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alDeleteSources(1, &sound->source);
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throw;
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}
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}
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catch(AUD_Exception&)
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{
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delete sound;
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alcProcessContext(m_context);
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throw;
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}
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|
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// play sound
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m_playingSounds->push_back(sound);
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alSourcei(sound->source, AL_SOURCE_RELATIVE, 1);
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start();
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alcProcessContext(m_context);
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}
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}
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}
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catch(AUD_Exception&)
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{
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unlock();
|
|
throw;
|
|
}
|
|
|
|
unlock();
|
|
|
|
if(sound)
|
|
return sound;
|
|
|
|
AUD_IReader* reader = factory->createReader();
|
|
|
|
AUD_DeviceSpecs specs = m_specs;
|
|
specs.specs = reader->getSpecs();
|
|
|
|
// check format
|
|
bool valid = specs.channels != AUD_CHANNELS_INVALID;
|
|
|
|
if(m_specs.format != AUD_FORMAT_FLOAT32)
|
|
reader = new AUD_ConverterReader(reader, m_specs);
|
|
|
|
// create the handle
|
|
sound = new AUD_OpenALHandle;
|
|
sound->keep = keep;
|
|
sound->reader = reader;
|
|
sound->current = 0;
|
|
sound->isBuffered = false;
|
|
sound->data_end = false;
|
|
sound->loopcount = 0;
|
|
sound->stop = NULL;
|
|
sound->stop_data = NULL;
|
|
|
|
valid &= getFormat(sound->format, specs.specs);
|
|
|
|
if(!valid)
|
|
{
|
|
delete sound;
|
|
delete reader;
|
|
return NULL;
|
|
}
|
|
|
|
lock();
|
|
alcSuspendContext(m_context);
|
|
|
|
// OpenAL playback code
|
|
try
|
|
{
|
|
alGenBuffers(AUD_OPENAL_CYCLE_BUFFERS, sound->buffers);
|
|
if(alGetError() != AL_NO_ERROR)
|
|
AUD_THROW(AUD_ERROR_OPENAL, genbuffer_error);
|
|
|
|
try
|
|
{
|
|
sample_t* buf;
|
|
int length;
|
|
|
|
for(int i = 0; i < AUD_OPENAL_CYCLE_BUFFERS; i++)
|
|
{
|
|
length = m_buffersize;
|
|
reader->read(length, buf);
|
|
alBufferData(sound->buffers[i], sound->format, buf,
|
|
length * AUD_DEVICE_SAMPLE_SIZE(specs),
|
|
specs.rate);
|
|
if(alGetError() != AL_NO_ERROR)
|
|
AUD_THROW(AUD_ERROR_OPENAL, bufferdata_error);
|
|
}
|
|
|
|
alGenSources(1, &sound->source);
|
|
if(alGetError() != AL_NO_ERROR)
|
|
AUD_THROW(AUD_ERROR_OPENAL, gensource_error);
|
|
|
|
try
|
|
{
|
|
alSourceQueueBuffers(sound->source, AUD_OPENAL_CYCLE_BUFFERS,
|
|
sound->buffers);
|
|
if(alGetError() != AL_NO_ERROR)
|
|
AUD_THROW(AUD_ERROR_OPENAL, queue_error);
|
|
}
|
|
catch(AUD_Exception&)
|
|
{
|
|
alDeleteSources(1, &sound->source);
|
|
throw;
|
|
}
|
|
}
|
|
catch(AUD_Exception&)
|
|
{
|
|
alDeleteBuffers(AUD_OPENAL_CYCLE_BUFFERS, sound->buffers);
|
|
throw;
|
|
}
|
|
}
|
|
catch(AUD_Exception&)
|
|
{
|
|
delete sound;
|
|
delete reader;
|
|
alcProcessContext(m_context);
|
|
unlock();
|
|
throw;
|
|
}
|
|
|
|
// play sound
|
|
m_playingSounds->push_back(sound);
|
|
alSourcei(sound->source, AL_SOURCE_RELATIVE, 1);
|
|
|
|
start();
|
|
|
|
alcProcessContext(m_context);
|
|
unlock();
|
|
|
|
return sound;
|
|
}
|
|
|
|
bool AUD_OpenALDevice::pause(AUD_Handle* handle)
|
|
{
|
|
bool result = false;
|
|
|
|
lock();
|
|
|
|
// only songs that are played can be paused
|
|
for(AUD_HandleIterator i = m_playingSounds->begin();
|
|
i != m_playingSounds->end(); i++)
|
|
{
|
|
if(*i == handle)
|
|
{
|
|
m_pausedSounds->push_back(*i);
|
|
alSourcePause((*i)->source);
|
|
m_playingSounds->erase(i);
|
|
result = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
unlock();
|
|
|
|
return result;
|
|
}
|
|
|
|
bool AUD_OpenALDevice::resume(AUD_Handle* handle)
|
|
{
|
|
bool result = false;
|
|
|
|
lock();
|
|
|
|
// only songs that are paused can be resumed
|
|
for(AUD_HandleIterator i = m_pausedSounds->begin();
|
|
i != m_pausedSounds->end(); i++)
|
|
{
|
|
if(*i == handle)
|
|
{
|
|
m_playingSounds->push_back(*i);
|
|
start();
|
|
m_pausedSounds->erase(i);
|
|
result = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
unlock();
|
|
|
|
return result;
|
|
}
|
|
|
|
bool AUD_OpenALDevice::stop(AUD_Handle* handle)
|
|
{
|
|
AUD_OpenALHandle* sound;
|
|
|
|
bool result = false;
|
|
|
|
lock();
|
|
|
|
for(AUD_HandleIterator i = m_playingSounds->begin();
|
|
i != m_playingSounds->end(); i++)
|
|
{
|
|
if(*i == handle)
|
|
{
|
|
sound = *i;
|
|
alDeleteSources(1, &sound->source);
|
|
if(!sound->isBuffered)
|
|
{
|
|
delete sound->reader;
|
|
alDeleteBuffers(AUD_OPENAL_CYCLE_BUFFERS, sound->buffers);
|
|
}
|
|
delete *i;
|
|
m_playingSounds->erase(i);
|
|
result = true;
|
|
break;
|
|
}
|
|
}
|
|
if(!result)
|
|
{
|
|
for(AUD_HandleIterator i = m_pausedSounds->begin();
|
|
i != m_pausedSounds->end(); i++)
|
|
{
|
|
if(*i == handle)
|
|
{
|
|
sound = *i;
|
|
alDeleteSources(1, &sound->source);
|
|
if(!sound->isBuffered)
|
|
{
|
|
delete sound->reader;
|
|
alDeleteBuffers(AUD_OPENAL_CYCLE_BUFFERS, sound->buffers);
|
|
}
|
|
delete *i;
|
|
m_pausedSounds->erase(i);
|
|
result = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
unlock();
|
|
|
|
return result;
|
|
}
|
|
|
|
bool AUD_OpenALDevice::getKeep(AUD_Handle* handle)
|
|
{
|
|
bool result = false;
|
|
|
|
lock();
|
|
|
|
if(isValid(handle))
|
|
result = ((AUD_OpenALHandle*)handle)->keep;
|
|
|
|
unlock();
|
|
|
|
return result;
|
|
}
|
|
|
|
bool AUD_OpenALDevice::setKeep(AUD_Handle* handle, bool keep)
|
|
{
|
|
bool result = false;
|
|
|
|
lock();
|
|
|
|
if(isValid(handle))
|
|
{
|
|
((AUD_OpenALHandle*)handle)->keep = keep;
|
|
result = true;
|
|
}
|
|
|
|
unlock();
|
|
|
|
return result;
|
|
}
|
|
|
|
bool AUD_OpenALDevice::seek(AUD_Handle* handle, float position)
|
|
{
|
|
bool result = false;
|
|
|
|
lock();
|
|
|
|
if(isValid(handle))
|
|
{
|
|
AUD_OpenALHandle* alhandle = (AUD_OpenALHandle*)handle;
|
|
if(alhandle->isBuffered)
|
|
alSourcef(alhandle->source, AL_SEC_OFFSET, position);
|
|
else
|
|
{
|
|
alhandle->reader->seek((int)(position *
|
|
alhandle->reader->getSpecs().rate));
|
|
alhandle->data_end = false;
|
|
|
|
ALint info;
|
|
|
|
alGetSourcei(alhandle->source, AL_SOURCE_STATE, &info);
|
|
|
|
if(info != AL_PLAYING)
|
|
{
|
|
if(info == AL_PAUSED)
|
|
alSourceStop(alhandle->source);
|
|
|
|
alSourcei(alhandle->source, AL_BUFFER, 0);
|
|
alhandle->current = 0;
|
|
|
|
ALenum err;
|
|
if((err = alGetError()) == AL_NO_ERROR)
|
|
{
|
|
sample_t* buf;
|
|
int length;
|
|
AUD_DeviceSpecs specs = m_specs;
|
|
specs.specs = alhandle->reader->getSpecs();
|
|
|
|
for(int i = 0; i < AUD_OPENAL_CYCLE_BUFFERS; i++)
|
|
{
|
|
length = m_buffersize;
|
|
alhandle->reader->read(length, buf);
|
|
alBufferData(alhandle->buffers[i], alhandle->format,
|
|
buf,
|
|
length * AUD_DEVICE_SAMPLE_SIZE(specs),
|
|
specs.rate);
|
|
|
|
if(alGetError() != AL_NO_ERROR)
|
|
break;
|
|
}
|
|
|
|
alSourceQueueBuffers(alhandle->source,
|
|
AUD_OPENAL_CYCLE_BUFFERS,
|
|
alhandle->buffers);
|
|
}
|
|
|
|
alSourceRewind(alhandle->source);
|
|
}
|
|
}
|
|
result = true;
|
|
}
|
|
|
|
unlock();
|
|
return result;
|
|
}
|
|
|
|
float AUD_OpenALDevice::getPosition(AUD_Handle* handle)
|
|
{
|
|
float position = 0.0f;
|
|
|
|
lock();
|
|
|
|
if(isValid(handle))
|
|
{
|
|
AUD_OpenALHandle* h = (AUD_OpenALHandle*)handle;
|
|
alGetSourcef(h->source, AL_SEC_OFFSET, &position);
|
|
if(!h->isBuffered)
|
|
{
|
|
AUD_Specs specs = h->reader->getSpecs();
|
|
position += (h->reader->getPosition() - m_buffersize *
|
|
AUD_OPENAL_CYCLE_BUFFERS) /
|
|
(float)specs.rate;
|
|
}
|
|
}
|
|
|
|
unlock();
|
|
return position;
|
|
}
|
|
|
|
AUD_Status AUD_OpenALDevice::getStatus(AUD_Handle* handle)
|
|
{
|
|
AUD_Status status = AUD_STATUS_INVALID;
|
|
|
|
lock();
|
|
|
|
for(AUD_HandleIterator i = m_playingSounds->begin();
|
|
i != m_playingSounds->end(); i++)
|
|
{
|
|
if(*i == handle)
|
|
{
|
|
status = AUD_STATUS_PLAYING;
|
|
break;
|
|
}
|
|
}
|
|
if(status == AUD_STATUS_INVALID)
|
|
{
|
|
for(AUD_HandleIterator i = m_pausedSounds->begin();
|
|
i != m_pausedSounds->end(); i++)
|
|
{
|
|
if(*i == handle)
|
|
{
|
|
status = AUD_STATUS_PAUSED;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
unlock();
|
|
|
|
return status;
|
|
}
|
|
|
|
void AUD_OpenALDevice::lock()
|
|
{
|
|
pthread_mutex_lock(&m_mutex);
|
|
}
|
|
|
|
void AUD_OpenALDevice::unlock()
|
|
{
|
|
pthread_mutex_unlock(&m_mutex);
|
|
}
|
|
|
|
float AUD_OpenALDevice::getVolume() const
|
|
{
|
|
float result;
|
|
alGetListenerf(AL_GAIN, &result);
|
|
return result;
|
|
}
|
|
|
|
void AUD_OpenALDevice::setVolume(float volume)
|
|
{
|
|
alListenerf(AL_GAIN, volume);
|
|
}
|
|
|
|
float AUD_OpenALDevice::getVolume(AUD_Handle* handle)
|
|
{
|
|
lock();
|
|
float result = std::numeric_limits<float>::quiet_NaN();
|
|
if(isValid(handle))
|
|
alGetSourcef(((AUD_OpenALHandle*)handle)->source,AL_GAIN, &result);
|
|
unlock();
|
|
return result;
|
|
}
|
|
|
|
bool AUD_OpenALDevice::setVolume(AUD_Handle* handle, float volume)
|
|
{
|
|
lock();
|
|
bool result = isValid(handle);
|
|
if(result)
|
|
alSourcef(((AUD_OpenALHandle*)handle)->source, AL_GAIN, volume);
|
|
unlock();
|
|
return result;
|
|
}
|
|
|
|
float AUD_OpenALDevice::getPitch(AUD_Handle* handle)
|
|
{
|
|
lock();
|
|
float result = std::numeric_limits<float>::quiet_NaN();
|
|
if(isValid(handle))
|
|
alGetSourcef(((AUD_OpenALHandle*)handle)->source,AL_PITCH, &result);
|
|
unlock();
|
|
return result;
|
|
}
|
|
|
|
bool AUD_OpenALDevice::setPitch(AUD_Handle* handle, float pitch)
|
|
{
|
|
lock();
|
|
bool result = isValid(handle);
|
|
if(result)
|
|
alSourcef(((AUD_OpenALHandle*)handle)->source, AL_PITCH, pitch);
|
|
unlock();
|
|
return result;
|
|
}
|
|
|
|
int AUD_OpenALDevice::getLoopCount(AUD_Handle* handle)
|
|
{
|
|
lock();
|
|
int result = 0;
|
|
if(isValid(handle))
|
|
result = ((AUD_OpenALHandle*)handle)->loopcount;
|
|
unlock();
|
|
return result;
|
|
}
|
|
|
|
bool AUD_OpenALDevice::setLoopCount(AUD_Handle* handle, int count)
|
|
{
|
|
lock();
|
|
bool result = isValid(handle);
|
|
if(result)
|
|
((AUD_OpenALHandle*)handle)->loopcount = count;
|
|
unlock();
|
|
return result;
|
|
}
|
|
|
|
bool AUD_OpenALDevice::setStopCallback(AUD_Handle* handle, stopCallback callback, void* data)
|
|
{
|
|
lock();
|
|
bool result = isValid(handle);
|
|
if(result)
|
|
{
|
|
AUD_OpenALHandle* h = (AUD_OpenALHandle*)handle;
|
|
h->stop = callback;
|
|
h->stop_data = data;
|
|
}
|
|
unlock();
|
|
return result;
|
|
}
|
|
|
|
/* AUD_XXX Temorary disabled
|
|
|
|
bool AUD_OpenALDevice::bufferFactory(void *value)
|
|
{
|
|
bool result = false;
|
|
AUD_IFactory* factory = (AUD_IFactory*) value;
|
|
|
|
// load the factory into an OpenAL buffer
|
|
if(factory)
|
|
{
|
|
// check if the factory is already buffered
|
|
lock();
|
|
for(AUD_BFIterator i = m_bufferedFactories->begin();
|
|
i != m_bufferedFactories->end(); i++)
|
|
{
|
|
if((*i)->factory == factory)
|
|
{
|
|
result = true;
|
|
break;
|
|
}
|
|
}
|
|
unlock();
|
|
if(result)
|
|
return result;
|
|
|
|
AUD_IReader* reader = factory->createReader();
|
|
|
|
if(reader == NULL)
|
|
return false;
|
|
|
|
AUD_DeviceSpecs specs = m_specs;
|
|
specs.specs = reader->getSpecs();
|
|
|
|
if(m_specs.format != AUD_FORMAT_FLOAT32)
|
|
reader = new AUD_ConverterReader(reader, m_specs);
|
|
|
|
ALenum format;
|
|
|
|
if(!getFormat(format, specs.specs))
|
|
{
|
|
delete reader;
|
|
return false;
|
|
}
|
|
|
|
// load into a buffer
|
|
lock();
|
|
alcSuspendContext(m_context);
|
|
|
|
AUD_OpenALBufferedFactory* bf = new AUD_OpenALBufferedFactory;
|
|
bf->factory = factory;
|
|
|
|
try
|
|
{
|
|
alGenBuffers(1, &bf->buffer);
|
|
if(alGetError() != AL_NO_ERROR)
|
|
AUD_THROW(AUD_ERROR_OPENAL);
|
|
|
|
try
|
|
{
|
|
sample_t* buf;
|
|
int length = reader->getLength();
|
|
|
|
reader->read(length, buf);
|
|
alBufferData(bf->buffer, format, buf,
|
|
length * AUD_DEVICE_SAMPLE_SIZE(specs),
|
|
specs.rate);
|
|
if(alGetError() != AL_NO_ERROR)
|
|
AUD_THROW(AUD_ERROR_OPENAL);
|
|
}
|
|
catch(AUD_Exception&)
|
|
{
|
|
alDeleteBuffers(1, &bf->buffer);
|
|
throw;
|
|
}
|
|
}
|
|
catch(AUD_Exception&)
|
|
{
|
|
delete bf;
|
|
delete reader;
|
|
alcProcessContext(m_context);
|
|
unlock();
|
|
return false;
|
|
}
|
|
|
|
m_bufferedFactories->push_back(bf);
|
|
|
|
alcProcessContext(m_context);
|
|
unlock();
|
|
}
|
|
else
|
|
{
|
|
// stop all playing and paused buffered sources
|
|
lock();
|
|
alcSuspendContext(m_context);
|
|
|
|
AUD_OpenALHandle* sound;
|
|
AUD_HandleIterator it = m_playingSounds->begin();
|
|
while(it != m_playingSounds->end())
|
|
{
|
|
sound = *it;
|
|
++it;
|
|
|
|
if(sound->isBuffered)
|
|
stop(sound);
|
|
}
|
|
alcProcessContext(m_context);
|
|
|
|
while(!m_bufferedFactories->empty())
|
|
{
|
|
alDeleteBuffers(1,
|
|
&(*(m_bufferedFactories->begin()))->buffer);
|
|
delete *m_bufferedFactories->begin();
|
|
m_bufferedFactories->erase(m_bufferedFactories->begin());
|
|
}
|
|
unlock();
|
|
}
|
|
|
|
return true;
|
|
}*/
|
|
|
|
/******************************************************************************/
|
|
/**************************** 3D Device Code **********************************/
|
|
/******************************************************************************/
|
|
|
|
AUD_Vector3 AUD_OpenALDevice::getListenerLocation() const
|
|
{
|
|
ALfloat p[3];
|
|
alGetListenerfv(AL_POSITION, p);
|
|
return AUD_Vector3(p[0], p[1], p[2]);
|
|
}
|
|
|
|
void AUD_OpenALDevice::setListenerLocation(const AUD_Vector3& location)
|
|
{
|
|
alListenerfv(AL_POSITION, (ALfloat*)location.get());
|
|
}
|
|
|
|
AUD_Vector3 AUD_OpenALDevice::getListenerVelocity() const
|
|
{
|
|
ALfloat v[3];
|
|
alGetListenerfv(AL_VELOCITY, v);
|
|
return AUD_Vector3(v[0], v[1], v[2]);
|
|
}
|
|
|
|
void AUD_OpenALDevice::setListenerVelocity(const AUD_Vector3& velocity)
|
|
{
|
|
alListenerfv(AL_VELOCITY, (ALfloat*)velocity.get());
|
|
}
|
|
|
|
AUD_Quaternion AUD_OpenALDevice::getListenerOrientation() const
|
|
{
|
|
// AUD_XXX not implemented yet
|
|
return AUD_Quaternion(0, 0, 0, 0);
|
|
}
|
|
|
|
void AUD_OpenALDevice::setListenerOrientation(const AUD_Quaternion& orientation)
|
|
{
|
|
ALfloat direction[6];
|
|
direction[0] = -2 * (orientation.w() * orientation.y() +
|
|
orientation.x() * orientation.z());
|
|
direction[1] = 2 * (orientation.x() * orientation.w() -
|
|
orientation.z() * orientation.y());
|
|
direction[2] = 2 * (orientation.x() * orientation.x() +
|
|
orientation.y() * orientation.y()) - 1;
|
|
direction[3] = 2 * (orientation.x() * orientation.y() -
|
|
orientation.w() * orientation.z());
|
|
direction[4] = 1 - 2 * (orientation.x() * orientation.x() +
|
|
orientation.z() * orientation.z());
|
|
direction[5] = 2 * (orientation.w() * orientation.x() +
|
|
orientation.y() * orientation.z());
|
|
alListenerfv(AL_ORIENTATION, direction);
|
|
}
|
|
|
|
float AUD_OpenALDevice::getSpeedOfSound() const
|
|
{
|
|
return alGetFloat(AL_SPEED_OF_SOUND);
|
|
}
|
|
|
|
void AUD_OpenALDevice::setSpeedOfSound(float speed)
|
|
{
|
|
alSpeedOfSound(speed);
|
|
}
|
|
|
|
float AUD_OpenALDevice::getDopplerFactor() const
|
|
{
|
|
return alGetFloat(AL_DOPPLER_FACTOR);
|
|
}
|
|
|
|
void AUD_OpenALDevice::setDopplerFactor(float factor)
|
|
{
|
|
alDopplerFactor(factor);
|
|
}
|
|
|
|
AUD_DistanceModel AUD_OpenALDevice::getDistanceModel() const
|
|
{
|
|
switch(alGetInteger(AL_DISTANCE_MODEL))
|
|
{
|
|
case AL_INVERSE_DISTANCE:
|
|
return AUD_DISTANCE_MODEL_INVERSE;
|
|
case AL_INVERSE_DISTANCE_CLAMPED:
|
|
return AUD_DISTANCE_MODEL_INVERSE_CLAMPED;
|
|
case AL_LINEAR_DISTANCE:
|
|
return AUD_DISTANCE_MODEL_LINEAR;
|
|
case AL_LINEAR_DISTANCE_CLAMPED:
|
|
return AUD_DISTANCE_MODEL_LINEAR_CLAMPED;
|
|
case AL_EXPONENT_DISTANCE:
|
|
return AUD_DISTANCE_MODEL_EXPONENT;
|
|
case AL_EXPONENT_DISTANCE_CLAMPED:
|
|
return AUD_DISTANCE_MODEL_EXPONENT_CLAMPED;
|
|
default:
|
|
return AUD_DISTANCE_MODEL_INVALID;
|
|
}
|
|
}
|
|
|
|
void AUD_OpenALDevice::setDistanceModel(AUD_DistanceModel model)
|
|
{
|
|
switch(model)
|
|
{
|
|
case AUD_DISTANCE_MODEL_INVERSE:
|
|
alDistanceModel(AL_INVERSE_DISTANCE);
|
|
break;
|
|
case AUD_DISTANCE_MODEL_INVERSE_CLAMPED:
|
|
alDistanceModel(AL_INVERSE_DISTANCE_CLAMPED);
|
|
break;
|
|
case AUD_DISTANCE_MODEL_LINEAR:
|
|
alDistanceModel(AL_LINEAR_DISTANCE);
|
|
break;
|
|
case AUD_DISTANCE_MODEL_LINEAR_CLAMPED:
|
|
alDistanceModel(AL_LINEAR_DISTANCE_CLAMPED);
|
|
break;
|
|
case AUD_DISTANCE_MODEL_EXPONENT:
|
|
alDistanceModel(AL_EXPONENT_DISTANCE);
|
|
break;
|
|
case AUD_DISTANCE_MODEL_EXPONENT_CLAMPED:
|
|
alDistanceModel(AL_EXPONENT_DISTANCE_CLAMPED);
|
|
break;
|
|
default:
|
|
alDistanceModel(AL_NONE);
|
|
}
|
|
}
|
|
|
|
AUD_Vector3 AUD_OpenALDevice::getSourceLocation(AUD_Handle* handle)
|
|
{
|
|
AUD_Vector3 result = AUD_Vector3(0, 0, 0);
|
|
ALfloat p[3];
|
|
lock();
|
|
|
|
if(isValid(handle))
|
|
{
|
|
alGetSourcefv(((AUD_OpenALHandle*)handle)->source, AL_POSITION, p);
|
|
result = AUD_Vector3(p[0], p[1], p[2]);
|
|
}
|
|
|
|
unlock();
|
|
return result;
|
|
}
|
|
|
|
bool AUD_OpenALDevice::setSourceLocation(AUD_Handle* handle, const AUD_Vector3& location)
|
|
{
|
|
lock();
|
|
bool result = isValid(handle);
|
|
|
|
if(result)
|
|
alSourcefv(((AUD_OpenALHandle*)handle)->source, AL_POSITION,
|
|
(ALfloat*)location.get());
|
|
|
|
unlock();
|
|
return result;
|
|
}
|
|
|
|
AUD_Vector3 AUD_OpenALDevice::getSourceVelocity(AUD_Handle* handle)
|
|
{
|
|
AUD_Vector3 result = AUD_Vector3(0, 0, 0);
|
|
ALfloat v[3];
|
|
lock();
|
|
|
|
if(isValid(handle))
|
|
{
|
|
alGetSourcefv(((AUD_OpenALHandle*)handle)->source, AL_VELOCITY, v);
|
|
result = AUD_Vector3(v[0], v[1], v[2]);
|
|
}
|
|
|
|
unlock();
|
|
return result;
|
|
}
|
|
|
|
bool AUD_OpenALDevice::setSourceVelocity(AUD_Handle* handle, const AUD_Vector3& velocity)
|
|
{
|
|
lock();
|
|
bool result = isValid(handle);
|
|
|
|
if(result)
|
|
alSourcefv(((AUD_OpenALHandle*)handle)->source, AL_VELOCITY,
|
|
(ALfloat*)velocity.get());
|
|
|
|
unlock();
|
|
return result;
|
|
}
|
|
|
|
AUD_Quaternion AUD_OpenALDevice::getSourceOrientation(AUD_Handle* handle)
|
|
{
|
|
// AUD_XXX not implemented yet
|
|
return AUD_Quaternion(0, 0, 0, 0);
|
|
}
|
|
|
|
bool AUD_OpenALDevice::setSourceOrientation(AUD_Handle* handle, const AUD_Quaternion& orientation)
|
|
{
|
|
lock();
|
|
bool result = isValid(handle);
|
|
|
|
if(result)
|
|
{
|
|
ALfloat direction[3];
|
|
direction[0] = -2 * (orientation.w() * orientation.y() +
|
|
orientation.x() * orientation.z());
|
|
direction[1] = 2 * (orientation.x() * orientation.w() -
|
|
orientation.z() * orientation.y());
|
|
direction[2] = 2 * (orientation.x() * orientation.x() +
|
|
orientation.y() * orientation.y()) - 1;
|
|
alSourcefv(((AUD_OpenALHandle*)handle)->source, AL_DIRECTION,
|
|
direction);
|
|
}
|
|
|
|
unlock();
|
|
return result;
|
|
}
|
|
|
|
bool AUD_OpenALDevice::isRelative(AUD_Handle* handle)
|
|
{
|
|
int result = std::numeric_limits<float>::quiet_NaN();;
|
|
|
|
lock();
|
|
|
|
if(isValid(handle))
|
|
alGetSourcei(((AUD_OpenALHandle*)handle)->source, AL_SOURCE_RELATIVE,
|
|
&result);
|
|
|
|
unlock();
|
|
return result;
|
|
}
|
|
|
|
bool AUD_OpenALDevice::setRelative(AUD_Handle* handle, bool relative)
|
|
{
|
|
lock();
|
|
bool result = isValid(handle);
|
|
|
|
if(result)
|
|
alSourcei(((AUD_OpenALHandle*)handle)->source, AL_SOURCE_RELATIVE,
|
|
relative);
|
|
|
|
unlock();
|
|
return result;
|
|
}
|
|
|
|
float AUD_OpenALDevice::getVolumeMaximum(AUD_Handle* handle)
|
|
{
|
|
float result = std::numeric_limits<float>::quiet_NaN();;
|
|
|
|
lock();
|
|
|
|
if(isValid(handle))
|
|
alGetSourcef(((AUD_OpenALHandle*)handle)->source, AL_MAX_GAIN,
|
|
&result);
|
|
|
|
unlock();
|
|
return result;
|
|
}
|
|
|
|
bool AUD_OpenALDevice::setVolumeMaximum(AUD_Handle* handle, float volume)
|
|
{
|
|
lock();
|
|
bool result = isValid(handle);
|
|
|
|
if(result)
|
|
|
|
alSourcef(((AUD_OpenALHandle*)handle)->source, AL_MAX_GAIN,
|
|
volume);
|
|
|
|
unlock();
|
|
return result;
|
|
}
|
|
|
|
float AUD_OpenALDevice::getVolumeMinimum(AUD_Handle* handle)
|
|
{
|
|
float result = std::numeric_limits<float>::quiet_NaN();;
|
|
|
|
lock();
|
|
|
|
if(isValid(handle))
|
|
alGetSourcef(((AUD_OpenALHandle*)handle)->source, AL_MIN_GAIN,
|
|
&result);
|
|
|
|
unlock();
|
|
return result;
|
|
}
|
|
|
|
bool AUD_OpenALDevice::setVolumeMinimum(AUD_Handle* handle, float volume)
|
|
{
|
|
lock();
|
|
bool result = isValid(handle);
|
|
|
|
if(result)
|
|
alSourcef(((AUD_OpenALHandle*)handle)->source, AL_MIN_GAIN,
|
|
volume);
|
|
|
|
unlock();
|
|
return result;
|
|
}
|
|
|
|
float AUD_OpenALDevice::getDistanceMaximum(AUD_Handle* handle)
|
|
{
|
|
float result = std::numeric_limits<float>::quiet_NaN();;
|
|
|
|
lock();
|
|
|
|
if(isValid(handle))
|
|
alGetSourcef(((AUD_OpenALHandle*)handle)->source, AL_MAX_DISTANCE,
|
|
&result);
|
|
|
|
unlock();
|
|
return result;
|
|
}
|
|
|
|
bool AUD_OpenALDevice::setDistanceMaximum(AUD_Handle* handle, float distance)
|
|
{
|
|
lock();
|
|
bool result = isValid(handle);
|
|
|
|
if(result)
|
|
alSourcef(((AUD_OpenALHandle*)handle)->source, AL_MAX_DISTANCE,
|
|
distance);
|
|
|
|
unlock();
|
|
return result;
|
|
}
|
|
|
|
float AUD_OpenALDevice::getDistanceReference(AUD_Handle* handle)
|
|
{
|
|
float result = std::numeric_limits<float>::quiet_NaN();;
|
|
|
|
lock();
|
|
|
|
if(isValid(handle))
|
|
alGetSourcef(((AUD_OpenALHandle*)handle)->source, AL_REFERENCE_DISTANCE,
|
|
&result);
|
|
|
|
unlock();
|
|
return result;
|
|
}
|
|
|
|
bool AUD_OpenALDevice::setDistanceReference(AUD_Handle* handle, float distance)
|
|
{
|
|
lock();
|
|
bool result = isValid(handle);
|
|
|
|
if(result)
|
|
alSourcef(((AUD_OpenALHandle*)handle)->source, AL_REFERENCE_DISTANCE,
|
|
distance);
|
|
|
|
unlock();
|
|
return result;
|
|
}
|
|
|
|
float AUD_OpenALDevice::getAttenuation(AUD_Handle* handle)
|
|
{
|
|
float result = std::numeric_limits<float>::quiet_NaN();;
|
|
|
|
lock();
|
|
|
|
if(isValid(handle))
|
|
alGetSourcef(((AUD_OpenALHandle*)handle)->source, AL_ROLLOFF_FACTOR,
|
|
&result);
|
|
|
|
unlock();
|
|
return result;
|
|
}
|
|
|
|
bool AUD_OpenALDevice::setAttenuation(AUD_Handle* handle, float factor)
|
|
{
|
|
lock();
|
|
bool result = isValid(handle);
|
|
|
|
if(result)
|
|
alSourcef(((AUD_OpenALHandle*)handle)->source, AL_ROLLOFF_FACTOR,
|
|
factor);
|
|
|
|
unlock();
|
|
return result;
|
|
}
|
|
|
|
float AUD_OpenALDevice::getConeAngleOuter(AUD_Handle* handle)
|
|
{
|
|
float result = std::numeric_limits<float>::quiet_NaN();;
|
|
|
|
lock();
|
|
|
|
if(isValid(handle))
|
|
alGetSourcef(((AUD_OpenALHandle*)handle)->source, AL_CONE_OUTER_ANGLE,
|
|
&result);
|
|
|
|
unlock();
|
|
return result;
|
|
}
|
|
|
|
bool AUD_OpenALDevice::setConeAngleOuter(AUD_Handle* handle, float angle)
|
|
{
|
|
lock();
|
|
bool result = isValid(handle);
|
|
|
|
if(result)
|
|
alSourcef(((AUD_OpenALHandle*)handle)->source, AL_CONE_OUTER_ANGLE,
|
|
angle);
|
|
|
|
unlock();
|
|
return result;
|
|
}
|
|
|
|
float AUD_OpenALDevice::getConeAngleInner(AUD_Handle* handle)
|
|
{
|
|
float result = std::numeric_limits<float>::quiet_NaN();;
|
|
|
|
lock();
|
|
|
|
if(isValid(handle))
|
|
alGetSourcef(((AUD_OpenALHandle*)handle)->source, AL_CONE_INNER_ANGLE,
|
|
&result);
|
|
|
|
unlock();
|
|
return result;
|
|
}
|
|
|
|
bool AUD_OpenALDevice::setConeAngleInner(AUD_Handle* handle, float angle)
|
|
{
|
|
lock();
|
|
bool result = isValid(handle);
|
|
|
|
if(result)
|
|
alSourcef(((AUD_OpenALHandle*)handle)->source, AL_CONE_INNER_ANGLE,
|
|
angle);
|
|
|
|
unlock();
|
|
return result;
|
|
}
|
|
|
|
float AUD_OpenALDevice::getConeVolumeOuter(AUD_Handle* handle)
|
|
{
|
|
float result = std::numeric_limits<float>::quiet_NaN();;
|
|
|
|
lock();
|
|
|
|
if(isValid(handle))
|
|
alGetSourcef(((AUD_OpenALHandle*)handle)->source, AL_CONE_OUTER_GAIN,
|
|
&result);
|
|
|
|
unlock();
|
|
return result;
|
|
}
|
|
|
|
bool AUD_OpenALDevice::setConeVolumeOuter(AUD_Handle* handle, float volume)
|
|
{
|
|
lock();
|
|
bool result = isValid(handle);
|
|
|
|
if(result)
|
|
alSourcef(((AUD_OpenALHandle*)handle)->source, AL_CONE_OUTER_GAIN,
|
|
volume);
|
|
|
|
unlock();
|
|
return result;
|
|
}
|