blender/build_files/utils
Sergey Sharybin a245e294a3 Fix missing assets in the source archive
The assets are required to build proper Blender release, so they can not be
skipped from packing.

The packing ignores the `working` directory as it seems to be big and sounds
that it is not needed for the release.

The assets are bundled under the `release/datafiles/assets` folder in the
blender sources. This is where they will reside after switch to the Git LFS.

Pull Request: https://projects.blender.org/blender/blender/pulls/106536
2023-04-05 09:27:42 +02:00
..
make_bpy_wheel.py Docs: change Git URLs to point projects.blender.org instead of git.blender.org 2023-02-07 14:23:05 +01:00
make_source_archive.py Fix missing assets in the source archive 2023-04-05 09:27:42 +02:00
make_test.py Cleanup: quiet mypy type checking warnings 2023-01-31 14:22:24 +11:00
make_update.py Merge branch 'blender-v3.5-release' 2023-03-17 18:12:20 +01:00
make_utils.py Cleanup: quiet mypy type checking warnings 2023-02-28 15:12:04 +11:00
README.md Add and update README.md files for CI script removal 2021-05-28 19:46:53 +02:00

Make Utility Scripts

Scripts used only by developers for now