blender/source/gameengine
Dalai Felinto bccda9857b BGE bugfix: [#19476] Negative Lamps in BGE Do Not Function (in GLSL)
this bug was introduced in Blender 2.49 (probably my own fault, in other part of the code though while fixing support for IPOs in GLSL Lamps).

The good news is: GLSL Lamps looks in BGE like working perfectly now.

Multitexture on the other hand is not supporting "negative" lamps (with the checkbox option on).

From my search (svn blame+log) it looks like multitexture never had negative lamp working. Actually in Blender 2.34 when this was introduced in BGE (maybe in Blender as well?) I couldn't see negative lamps working either. It's hard to test this with Blender 2.34 though (it even crash with my test file).
2009-12-31 07:17:14 +00:00
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BlenderRoutines BGE: stereoscopic settings changes: (1) eye separation is the UI (2) focallength uses camera focallength 2009-12-29 15:47:20 +00:00
Converter BGE bugfix: [#19476] Negative Lamps in BGE Do Not Function (in GLSL) 2009-12-31 07:17:14 +00:00
Expressions BGE: fix more transpose bug when MathUtils is not used. 2009-12-23 09:55:34 +00:00
GameLogic [#19258] [patch] Adding drawing capabilities to BGE Python 2009-11-22 14:42:22 +00:00
GamePlayer BGE: (1) stereo tooltip update (2) blenderplayer working with new stereo setting (3) blenderplayer building again (patch by Mitchell Stokes - Moguri) 2009-12-31 04:56:23 +00:00
Ketsji BGE: fix more transpose bug when MathUtils is not used. 2009-12-23 09:55:34 +00:00
Network white space commit. (2 spaces -> tab). 2009-09-06 01:51:23 +00:00
Physics BGE: update for new soft body helpers API. 2009-12-22 19:53:44 +00:00
PyDoc BGE: add hitUV property to mouse focus sensor to return UV coordinates under mouse pointer. Useful for texture painting. More details in PyDoc. 2009-12-08 08:58:24 +00:00
Rasterizer BGE: stereoscopic settings changes: (1) eye separation is the UI (2) focallength uses camera focallength 2009-12-29 15:47:20 +00:00
SceneGraph BGE: dynamic loading patch commited. API and demo files available here: https://projects.blender.org/tracker/?func=detail&aid=19492&group_id=9&atid=127 2009-11-15 23:58:56 +00:00
VideoTexture BGE: Add plot method to VideoTexture.ImageBuff class. 2009-12-08 10:02:22 +00:00
CMakeLists.txt option to build the BGE without python, uses existing python check (cmake and scons) 2009-09-29 21:42:40 +00:00
Makefile 2.5 2009-08-11 18:14:49 +00:00
SConscript option to build the BGE without python, uses existing python check (cmake and scons) 2009-09-29 21:42:40 +00:00