blender/release/scripts/startup
Joerg Mueller bd6ca0570e 3D Audio GSoC:
Implemented basic audio animation.

* AnimatableProperty: Propper cache writing and spline interpolation for reading (the solution for stair steps in audio animation)
* Animatable properties so far are: volume, pitch, panning
* Users note: Changing the pitch of a sound results in wrong seeking, due to the resulting playback length difference.
* Users note: Panning only works for mono sources, values are in the range [-2..2], this basically controls the angle of the sound, 0 is front, -1 left, 1 right and 2 and -2 are back. Typical stereo panning only supports [-1..1].
* Disabled animation of audio related ffmpeg output parameters.
* Scene Audio Panel: 3D Listener settings also for Renderer, new Volume property (animatable!), Update/Bake buttons for animation problems, moved sampling rate and channel count here
2011-07-28 13:58:59 +00:00
..
bl_operators Merging with trunk up to r38631. 2011-07-23 16:34:30 +00:00
bl_ui 3D Audio GSoC: 2011-07-28 13:58:59 +00:00
keyingsets_builtins.py fix for various python bugs and remove unused var. 2011-07-10 17:26:15 +00:00
ui_mocap.py UI makeover for mocap constraints panel. Now has the look and feel of regular Blender constraints 2011-07-22 18:46:13 +00:00