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BL_KetsjiEmbedStart.cpp
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code cleanup: make local game engine functions static
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2012-09-16 00:22:55 +00:00 |
BL_System.cpp
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style cleanup: follow style guide for/with/if spacing
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2012-03-24 07:52:14 +00:00 |
BL_System.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
CMakeLists.txt
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Also updating CMakeLists.txt.
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2012-04-28 23:40:38 +00:00 |
KX_BlenderCanvas.cpp
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style cleanup
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2012-03-28 05:03:24 +00:00 |
KX_BlenderCanvas.h
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optionally use guarded alloc for tiles compositor, also replace allocation functions with a macro.
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2012-06-25 09:14:37 +00:00 |
KX_BlenderGL.cpp
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code cleanup: make local game engine functions static
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2012-09-16 00:22:55 +00:00 |
KX_BlenderGL.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
KX_BlenderInputDevice.cpp
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remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
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2011-10-23 17:52:20 +00:00 |
KX_BlenderInputDevice.h
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optionally use guarded alloc for tiles compositor, also replace allocation functions with a macro.
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2012-06-25 09:14:37 +00:00 |
KX_BlenderKeyboardDevice.cpp
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Cucumber, first batch of merge - UI changes and custom exit key
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2011-12-20 03:11:56 +00:00 |
KX_BlenderKeyboardDevice.h
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optionally use guarded alloc for tiles compositor, also replace allocation functions with a macro.
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2012-06-25 09:14:37 +00:00 |
KX_BlenderMouseDevice.cpp
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style cleanup (mostly whitespace)
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2012-02-27 10:35:39 +00:00 |
KX_BlenderMouseDevice.h
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optionally use guarded alloc for tiles compositor, also replace allocation functions with a macro.
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2012-06-25 09:14:37 +00:00 |
KX_BlenderRenderTools.cpp
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style cleanup
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2012-08-11 22:12:32 +00:00 |
KX_BlenderRenderTools.h
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optionally use guarded alloc for tiles compositor, also replace allocation functions with a macro.
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2012-06-25 09:14:37 +00:00 |
KX_BlenderSystem.cpp
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remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
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2011-10-23 17:52:20 +00:00 |
KX_BlenderSystem.h
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optionally use guarded alloc for tiles compositor, also replace allocation functions with a macro.
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2012-06-25 09:14:37 +00:00 |
SConscript
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fix pthread path for windows builds
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2012-04-28 23:15:34 +00:00 |