forked from bartvdbraak/blender
7b93fff204
returns all face loops as a list of their edge keys Used this in uvcalc_follow_active_coords to speed it from 5.53sec to 0.098 on a 1000 face mesh. |
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.. | ||
ai2obj.py | ||
boxpack2d.py | ||
BPyBlender.py | ||
BPyCurve.py | ||
BPyImage.py | ||
BPyMathutils.py | ||
BPyMesh_octree.py | ||
BPyMesh_redux.py | ||
BPyMesh.py | ||
BPyMessages.py | ||
BPyNMesh.py | ||
BPyObject.py | ||
BPyRegistry.py | ||
BPyRender.py | ||
BPyWindow.py | ||
defaultdoodads.py | ||
eps2obj.py | ||
gimp2obj.py | ||
mesh_gradient.py | ||
meshtools.py | ||
svg2obj.py |