forked from bartvdbraak/blender
cb5a77253a
A new option for Font/Text objects vertical alignment: * Top Base-Line (current mode) * Top * Center * Bottom The Top is the equivalent as the Top-Baseline with an empty line at the begin of the text. It's nice to have this option too though, since if we are driving the alignment via Python we don't want to add extra lines to the text only to accomodate to the desired vertical alignment. The Center and Bottom are as intuitive as their name suggest. When working with text boxes, the vertical alignment only work for paragraphs that are not vertically full. Many thanks to Campbell Barton (ideasman42 / @campbellbarton) for the code review, code comments, and overall suggestions and changes :) Reviewers: campbellbarton Differential Revision: https://developer.blender.org/D2061
436 lines
13 KiB
Python
436 lines
13 KiB
Python
# ##### BEGIN GPL LICENSE BLOCK #####
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# ##### END GPL LICENSE BLOCK #####
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# <pep8 compliant>
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import bpy
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from bpy.types import Panel
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from rna_prop_ui import PropertyPanel
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from bpy.types import Curve, SurfaceCurve, TextCurve
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class CurveButtonsPanel:
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bl_space_type = 'PROPERTIES'
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bl_region_type = 'WINDOW'
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bl_context = "data"
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@classmethod
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def poll(cls, context):
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return (context.curve is not None)
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class CurveButtonsPanelCurve(CurveButtonsPanel):
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@classmethod
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def poll(cls, context):
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return (type(context.curve) is Curve)
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class CurveButtonsPanelSurface(CurveButtonsPanel):
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@classmethod
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def poll(cls, context):
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return (type(context.curve) is SurfaceCurve)
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class CurveButtonsPanelText(CurveButtonsPanel):
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@classmethod
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def poll(cls, context):
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return (type(context.curve) is TextCurve)
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class CurveButtonsPanelActive(CurveButtonsPanel):
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"""Same as above but for curves only"""
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@classmethod
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def poll(cls, context):
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curve = context.curve
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return (curve and type(curve) is not TextCurve and curve.splines.active)
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class DATA_PT_context_curve(CurveButtonsPanel, Panel):
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bl_label = ""
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bl_options = {'HIDE_HEADER'}
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def draw(self, context):
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layout = self.layout
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obj = context.object
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curve = context.curve
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space = context.space_data
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if obj:
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layout.template_ID(obj, "data")
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elif curve:
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layout.template_ID(space, "pin_id")
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class DATA_PT_shape_curve(CurveButtonsPanel, Panel):
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bl_label = "Shape"
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def draw(self, context):
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layout = self.layout
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curve = context.curve
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is_surf = type(curve) is SurfaceCurve
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is_curve = type(curve) is Curve
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is_text = type(curve) is TextCurve
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if is_curve:
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row = layout.row()
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row.prop(curve, "dimensions", expand=True)
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split = layout.split()
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col = split.column()
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col.label(text="Resolution:")
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sub = col.column(align=True)
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sub.prop(curve, "resolution_u", text="Preview U")
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sub.prop(curve, "render_resolution_u", text="Render U")
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if is_curve:
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col.label(text="Twisting:")
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col.prop(curve, "twist_mode", text="")
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col.prop(curve, "twist_smooth", text="Smooth")
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elif is_text:
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col.label(text="Display:")
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col.prop(curve, "use_fast_edit", text="Fast Editing")
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col = split.column()
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if is_surf:
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sub = col.column()
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sub.label(text="")
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sub = col.column(align=True)
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sub.prop(curve, "resolution_v", text="Preview V")
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sub.prop(curve, "render_resolution_v", text="Render V")
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if is_curve or is_text:
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col.label(text="Fill:")
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sub = col.column()
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sub.active = (curve.dimensions == '2D' or (curve.bevel_object is None and curve.dimensions == '3D'))
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sub.prop(curve, "fill_mode", text="")
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col.prop(curve, "use_fill_deform")
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if is_curve:
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col.label(text="Path / Curve-Deform:")
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sub = col.column()
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subsub = sub.row()
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subsub.prop(curve, "use_radius")
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subsub.prop(curve, "use_stretch")
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sub.prop(curve, "use_deform_bounds")
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class DATA_PT_curve_texture_space(CurveButtonsPanel, Panel):
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bl_label = "Texture Space"
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bl_options = {'DEFAULT_CLOSED'}
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COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
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def draw(self, context):
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layout = self.layout
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curve = context.curve
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row = layout.row()
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row.prop(curve, "use_auto_texspace")
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row.prop(curve, "use_uv_as_generated")
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row = layout.row()
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row.column().prop(curve, "texspace_location", text="Location")
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row.column().prop(curve, "texspace_size", text="Size")
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layout.operator("curve.match_texture_space")
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class DATA_PT_geometry_curve(CurveButtonsPanelCurve, Panel):
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bl_label = "Geometry"
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@classmethod
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def poll(cls, context):
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return (type(context.curve) in {Curve, TextCurve})
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def draw(self, context):
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layout = self.layout
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curve = context.curve
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split = layout.split()
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col = split.column()
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col.label(text="Modification:")
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col.prop(curve, "offset")
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col.prop(curve, "extrude")
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col.label(text="Taper Object:")
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col.prop(curve, "taper_object", text="")
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col = split.column()
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col.label(text="Bevel:")
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col.prop(curve, "bevel_depth", text="Depth")
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col.prop(curve, "bevel_resolution", text="Resolution")
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col.label(text="Bevel Object:")
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col.prop(curve, "bevel_object", text="")
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if type(curve) is not TextCurve:
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col = layout.column(align=True)
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row = col.row()
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row.label(text="Bevel Factor:")
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col = layout.column()
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col.active = (
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(curve.bevel_depth > 0.0) or
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(curve.extrude > 0.0) or
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(curve.bevel_object is not None))
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row = col.row(align=True)
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row.prop(curve, "bevel_factor_mapping_start", text="")
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row.prop(curve, "bevel_factor_start", text="Start")
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row = col.row(align=True)
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row.prop(curve, "bevel_factor_mapping_end", text="")
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row.prop(curve, "bevel_factor_end", text="End")
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row = layout.row()
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sub = row.row()
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sub.active = curve.taper_object is not None
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sub.prop(curve, "use_map_taper")
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sub = row.row()
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sub.active = curve.bevel_object is not None
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sub.prop(curve, "use_fill_caps")
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class DATA_PT_pathanim(CurveButtonsPanelCurve, Panel):
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bl_label = "Path Animation"
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def draw_header(self, context):
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curve = context.curve
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self.layout.prop(curve, "use_path", text="")
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def draw(self, context):
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layout = self.layout
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curve = context.curve
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layout.active = curve.use_path
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col = layout.column()
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col.prop(curve, "path_duration", text="Frames")
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col.prop(curve, "eval_time")
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# these are for paths only
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row = layout.row()
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row.prop(curve, "use_path_follow")
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class DATA_PT_active_spline(CurveButtonsPanelActive, Panel):
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bl_label = "Active Spline"
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def draw(self, context):
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layout = self.layout
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curve = context.curve
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act_spline = curve.splines.active
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is_surf = type(curve) is SurfaceCurve
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is_poly = (act_spline.type == 'POLY')
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split = layout.split()
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if is_poly:
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# These settings are below but its easier to have
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# polys set aside since they use so few settings
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row = layout.row()
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row.label(text="Cyclic:")
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row.prop(act_spline, "use_cyclic_u", text="U")
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layout.prop(act_spline, "use_smooth")
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else:
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col = split.column()
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col.label(text="Cyclic:")
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if act_spline.type == 'NURBS':
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col.label(text="Bezier:")
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col.label(text="Endpoint:")
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col.label(text="Order:")
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col.label(text="Resolution:")
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col = split.column()
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col.prop(act_spline, "use_cyclic_u", text="U")
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if act_spline.type == 'NURBS':
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sub = col.column()
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# sub.active = (not act_spline.use_cyclic_u)
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sub.prop(act_spline, "use_bezier_u", text="U")
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sub.prop(act_spline, "use_endpoint_u", text="U")
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sub = col.column()
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sub.prop(act_spline, "order_u", text="U")
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col.prop(act_spline, "resolution_u", text="U")
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if is_surf:
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col = split.column()
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col.prop(act_spline, "use_cyclic_v", text="V")
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# its a surface, assume its a nurbs
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sub = col.column()
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sub.active = (not act_spline.use_cyclic_v)
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sub.prop(act_spline, "use_bezier_v", text="V")
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sub.prop(act_spline, "use_endpoint_v", text="V")
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sub = col.column()
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sub.prop(act_spline, "order_v", text="V")
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sub.prop(act_spline, "resolution_v", text="V")
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if act_spline.type == 'BEZIER':
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col = layout.column()
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col.label(text="Interpolation:")
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sub = col.column()
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sub.active = (curve.dimensions == '3D')
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sub.prop(act_spline, "tilt_interpolation", text="Tilt")
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col.prop(act_spline, "radius_interpolation", text="Radius")
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layout.prop(act_spline, "use_smooth")
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class DATA_PT_font(CurveButtonsPanelText, Panel):
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bl_label = "Font"
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def draw(self, context):
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layout = self.layout
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text = context.curve
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char = context.curve.edit_format
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row = layout.split(percentage=0.25)
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row.label(text="Regular")
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row.template_ID(text, "font", open="font.open", unlink="font.unlink")
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row = layout.split(percentage=0.25)
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row.label(text="Bold")
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row.template_ID(text, "font_bold", open="font.open", unlink="font.unlink")
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row = layout.split(percentage=0.25)
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row.label(text="Italic")
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row.template_ID(text, "font_italic", open="font.open", unlink="font.unlink")
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row = layout.split(percentage=0.25)
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row.label(text="Bold & Italic")
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row.template_ID(text, "font_bold_italic", open="font.open", unlink="font.unlink")
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# layout.prop(text, "font")
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split = layout.split()
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col = split.column()
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col.prop(text, "size", text="Size")
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col = split.column()
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col.prop(text, "shear")
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split = layout.split()
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col = split.column()
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col.label(text="Object Font:")
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col.prop(text, "family", text="")
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col = split.column()
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col.label(text="Text on Curve:")
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col.prop(text, "follow_curve", text="")
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split = layout.split()
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col = split.column()
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sub = col.column(align=True)
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sub.label(text="Underline:")
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sub.prop(text, "underline_position", text="Position")
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sub.prop(text, "underline_height", text="Thickness")
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col = split.column()
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col.label(text="Character:")
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col.prop(char, "use_bold")
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col.prop(char, "use_italic")
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col.prop(char, "use_underline")
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row = layout.row()
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row.prop(text, "small_caps_scale", text="Small Caps")
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row.prop(char, "use_small_caps")
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class DATA_PT_paragraph(CurveButtonsPanelText, Panel):
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bl_label = "Paragraph"
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def draw(self, context):
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layout = self.layout
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text = context.curve
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layout.label(text="Horizontal Alignment:")
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layout.prop(text, "align_x", expand=True)
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layout.label(text="Vertical Alignment:")
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layout.prop(text, "align_y", expand=True)
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split = layout.split()
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col = split.column(align=True)
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col.label(text="Spacing:")
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col.prop(text, "space_character", text="Letter")
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col.prop(text, "space_word", text="Word")
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col.prop(text, "space_line", text="Line")
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col = split.column(align=True)
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col.label(text="Offset:")
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col.prop(text, "offset_x", text="X")
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col.prop(text, "offset_y", text="Y")
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class DATA_PT_text_boxes(CurveButtonsPanelText, Panel):
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bl_label = "Text Boxes"
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def draw(self, context):
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layout = self.layout
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text = context.curve
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split = layout.split()
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col = split.column()
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col.operator("font.textbox_add", icon='ZOOMIN')
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col = split.column()
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for i, box in enumerate(text.text_boxes):
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boxy = layout.box()
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row = boxy.row()
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split = row.split()
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col = split.column(align=True)
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col.label(text="Dimensions:")
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col.prop(box, "width", text="Width")
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col.prop(box, "height", text="Height")
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col = split.column(align=True)
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col.label(text="Offset:")
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col.prop(box, "x", text="X")
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col.prop(box, "y", text="Y")
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row.operator("font.textbox_remove", text="", icon='X', emboss=False).index = i
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class DATA_PT_custom_props_curve(CurveButtonsPanel, PropertyPanel, Panel):
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COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
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_context_path = "object.data"
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_property_type = bpy.types.Curve
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if __name__ == "__main__": # only for live edit.
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bpy.utils.register_module(__name__)
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