forked from bartvdbraak/blender
60cf62ff4b
Don't calculate sine twice, store this in a variable instead. Perhaps compilers can optimize this out, but helping them a but wouldn't hurt. |
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.. | ||
app | ||
blender | ||
bvh | ||
cmake | ||
device | ||
doc | ||
kernel | ||
render | ||
subd | ||
test | ||
util | ||
CMakeLists.txt |