blender/source/gameengine
Sergey Sharybin c0a13322cd Fix T38553: Crash load new level; array modifier using curve length
Since threaded object update we've disabled in-place
curve evaluation (in cases when applying curve modifier
with target curve non-evaluated yet).

This requires game engine to take care of DAG and object
evaluation (currently it's designed to export only objects
it able to render).

This workaround will make sure that curve_cache for curves
is up-to-date.
2014-02-11 18:25:53 +06:00
..
BlenderRoutines Fix T38110: GameEngine keyboard sensor ignores unicode characters 2014-01-23 14:58:04 +11:00
Converter Fix T38553: Crash load new level; array modifier using curve length 2014-02-11 18:25:53 +06:00
Expressions BGE: Fix for [#34398] "«illegal operator» in Expression Controller" reported by Andrey Kashlak (andreymal) 2013-07-22 22:46:17 +00:00
GameLogic Fix T38110: GameEngine keyboard sensor ignores unicode characters 2014-01-23 14:58:04 +11:00
GamePlayer Blenderplayer: Fixing a memory leak. 2014-02-03 14:25:59 -08:00
Ketsji BGE: Fixing memory corruption/double free when duplicating (e.g., addObject) LibLoaded lights. 2014-02-04 14:48:22 -08:00
Network clang/cmake - quiet warnings for external libs and reference moto as a system include. 2013-07-15 08:26:16 +00:00
Physics Fix T37673: Ray casting could fail with 0 collision margins 2014-01-28 08:31:56 +01:00
Rasterizer BGE: correct for last commit 2014-02-03 21:41:36 +11:00
SceneGraph Style Cleanup: remove preprocessor indentation (updated wiki style guide too) 2013-12-22 14:12:19 +11:00
VideoTexture ListBase API: add utility api funcs for clearing and checking empty 2014-02-08 06:24:05 +11:00
CMakeLists.txt BGE: Removing the source files for the PHY interfaces since they just contained virtual destructors. This means we had license and doc blocks for 3 lines of code, which seemed silly. This also means that ge_phys_common no longer needs to be built as a library. I tested this with CMake and SCons using GCC; hopefully this doesn't break other systems. 2013-02-24 07:09:39 +00:00
SConscript BGE: Removing the source files for the PHY interfaces since they just contained virtual destructors. This means we had license and doc blocks for 3 lines of code, which seemed silly. This also means that ge_phys_common no longer needs to be built as a library. I tested this with CMake and SCons using GCC; hopefully this doesn't break other systems. 2013-02-24 07:09:39 +00:00