blender/doc
Sergey Sharybin 32d5d127cb Tweak API to support adding evaluated meshes to main database
One of the usecases is to create mesh from an object is a manner similar to
how Apply Modifiers does it, and have it in the bmain so it can be referenced
by other objects.

This usecase is something what went unnoticed in the previous API changes, so
here is a followup.

Summary of changes:

* bpy.meshes.new_from_object() behaves almost the same as before this change.
  The difference now is that it now ensures all referenced data-blocks are
	original (for example, materials referenced by the mesh).

* object.to_mesh() now creates free-standing Mesh data-block which is outside
  of any bmain. The object owns it, which guarantees the memory never leaks.

  It is possible to force free memory by calling object.to_mesh_clear().

Reviewers: brecht

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D4875
2019-05-16 16:42:16 +02:00
..
blender_file_format Cleanup: unused imports 2019-03-17 21:00:56 +11:00
doxygen Cleanup: comment blocks 2019-03-19 15:17:46 +11:00
guides Spelling fixes in comments and descriptions, patch by luzpaz. 2018-09-03 16:55:01 +02:00
license And here is the first git (testing) commit by me! 2013-11-16 12:00:42 +01:00
manpage Docs: update manpage and html with app description matching website. 2018-12-28 17:36:59 +01:00
python_api Tweak API to support adding evaluated meshes to main database 2019-05-16 16:42:16 +02:00