blender/release/scripts/startup
Joshua Leung c26105278f Fix T34993: "Jump to Next Keyframe" shortcut not related to the timeline viewable keyframes
Made the timeline option to only show keyframes from selected channels/data be a
per-scene setting instead of the per-timeline option it was previously. This makes
it easier for animators working on rigs with multiple bones (especially during the
polishing phase), since now the timeline and jump to keyframe operators use the same
setting to decide which subset of keyframes they need to consider.

By default, this option is enabled by default.

TODO: Extend this to the keyframe status shading on the active object name in the 3D view?
2014-04-27 21:59:17 +12:00
..
bl_operators Fix T39886: Transformed parents of Rigid Bodies cause problems with Bake To Keyframes 2014-04-25 08:08:57 +02:00
bl_ui Fix T34993: "Jump to Next Keyframe" shortcut not related to the timeline viewable keyframes 2014-04-27 21:59:17 +12:00
keyingsets_builtins.py More UI message i18n fixes and improvements... 2013-03-10 17:42:08 +00:00
nodeitems_builtins.py Cycles: add dedicated UV Map node, easier to find and has convenient auto complete. 2014-04-02 11:53:44 +02:00