blender/source/gameengine/Physics/Bullet/SConscript
Nathan Letwory ef1b7a5735 ==SCons==
+ 'scons blenderplayer' builds blender AND blenderplayer now (tested on Linux
  only, but was only linking issue, so should work on other platforms too).

  NOTE: I noticed some compileflags for GE specific libs that were left out -
  I re-enabled them in the SConscripts, but I'm going to do a test build my-
  self now, so if there are problems with them on win32, I probably already
  know about them :)
2006-02-07 21:24:36 +00:00

16 lines
363 B
Python

#!/usr/bin/python
Import ('env')
sources = 'CcdPhysicsEnvironment.cpp CcdPhysicsController.cpp'
incs = '. ../common'
incs += ' ' + env['BF_BULLET_INC']
cflags = []
if env['OURPLATFORM']=='win32-vc':
cflags.append('/GR')
cflags.append('/O2')
env.BlenderLib ( 'bf_bullet', Split(sources), Split(incs), [], libtype=['game','player'], priority=[15,90] )