forked from bartvdbraak/blender
c402a379a2
GPUBuffer rendering is now done using vertex buffers. Vertex arrays are completely removed from GL 3.2 core profile, so we'll have to do this change at some point anyway. This commit, though big, is not modifying blender in any way. Use should be exactly as if the vetex buffer option is constantly on. |
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addons@407d0ea752 | ||
addons_contrib@9f29e18707 | ||
freestyle | ||
modules | ||
presets | ||
startup | ||
templates_osl | ||
templates_py |