blender/source/blender/editors
2013-04-16 15:16:48 +00:00
..
animation Fix for Unicode literal (causing a compile error in VS 2008). 2013-04-07 10:21:28 +00:00
armature code cleanup: use const char for args and replace wm_keyconfig_list_find() -> BLI_findstring() 2013-04-13 04:28:04 +00:00
curve Random number generator: replace a bunch of usage of the global random number 2013-04-15 23:12:40 +00:00
datafiles use bool for knife, also scons tab/space mix. 2013-03-15 19:00:21 +00:00
gpencil Random number generator: replace a bunch of usage of the global random number 2013-04-15 23:12:40 +00:00
include move editmesh_bvh.c into blenkernel. 2013-04-16 05:23:34 +00:00
interface Fix: when using a search menu with an operator's enum prop, the operator was previously always executed with default options (appart from the search-set enum, of course). Now we store the op's properties in search button, so that you can specify non-default options (as it was already possible with e.g. pop-up menu from an operator's enum prop). 2013-04-15 15:01:12 +00:00
io Merged changes in the trunk up to revision 55546. 2013-03-24 12:13:13 +00:00
mask Fix #34941: Space.draw_handler_add now supports PRE_VIEW and POST_VIEW callbacks 2013-04-10 16:59:55 +00:00
mesh add distance arg to BKE_bmbvh_ray_cast(). currently unused. 2013-04-16 15:16:48 +00:00
metaball Random number generator: replace a bunch of usage of the global random number 2013-04-15 23:12:40 +00:00
object code cleanup: use BKE naming conventions for functions in BKE_editmesh.h and BKE_editmesh_bvh.h 2013-04-16 05:59:48 +00:00
physics Random number generator: replace a bunch of usage of the global random number 2013-04-15 23:12:40 +00:00
render code cleanup: use BKE naming conventions for functions in BKE_editmesh.h and BKE_editmesh_bvh.h 2013-04-16 05:59:48 +00:00
screen code cleanup: use BKE naming conventions for functions in BKE_editmesh.h and BKE_editmesh_bvh.h 2013-04-16 05:59:48 +00:00
sculpt_paint Option to hide overlay during a stroke. To enable, press the brush icon 2013-04-16 15:02:41 +00:00
sound Merged changes in the trunk up to revision 55546. 2013-03-24 12:13:13 +00:00
space_action Fix #34941: Space.draw_handler_add now supports PRE_VIEW and POST_VIEW callbacks 2013-04-10 16:59:55 +00:00
space_api Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00
space_buttons Add update to brush texture preview when brush is changed. Solves 2013-04-13 08:41:52 +00:00
space_clip Cycles: optimization for 3D viewport border render with heavy scenes, the OpenGL 2013-04-14 21:42:58 +00:00
space_console Adding scrollbar default to Python console and Python Info log. 2013-04-12 12:30:05 +00:00
space_file code cleanup: remove unused string formatting in bli_adddirstrings(), also remove unused initializations and comment unused vars. 2013-04-13 14:57:08 +00:00
space_graph Fix #34941: Space.draw_handler_add now supports PRE_VIEW and POST_VIEW callbacks 2013-04-10 16:59:55 +00:00
space_image code cleanup: use BKE naming conventions for functions in BKE_editmesh.h and BKE_editmesh_bvh.h 2013-04-16 05:59:48 +00:00
space_info code cleanup: use BKE naming conventions for functions in BKE_editmesh.h and BKE_editmesh_bvh.h 2013-04-16 05:59:48 +00:00
space_logic misc minor changes 2013-03-26 01:46:12 +00:00
space_nla Fix #34941: Space.draw_handler_add now supports PRE_VIEW and POST_VIEW callbacks 2013-04-10 16:59:55 +00:00
space_node Fix a few warnings. One was an actual bug in freestyle where stroke attributes 2013-04-15 23:12:49 +00:00
space_outliner Whoops, revert r55854 and use r48292 as is 2013-04-06 21:48:39 +00:00
space_script Operators name "cleanup" 2013-01-27 07:23:58 +00:00
space_sequencer Fix #34941: Space.draw_handler_add now supports PRE_VIEW and POST_VIEW callbacks 2013-04-10 16:59:55 +00:00
space_text fix [#34905] Text editor: replacing matches by empty string not allowed 2013-04-08 01:31:41 +00:00
space_time Fix #34941: Space.draw_handler_add now supports PRE_VIEW and POST_VIEW callbacks 2013-04-10 16:59:55 +00:00
space_userpref Removed on old patch from the code, which attempted to keep the scrollers 2012-12-31 14:56:07 +00:00
space_view3d code cleanup: use BKE naming conventions for functions in BKE_editmesh.h and BKE_editmesh_bvh.h 2013-04-16 05:59:48 +00:00
transform code cleanup: use BKE naming conventions for functions in BKE_editmesh.h and BKE_editmesh_bvh.h 2013-04-16 05:59:48 +00:00
util code cleanup: rename BKE_tessmesh -> BKE_editmesh, rename EditDerivedBMesh.tc -> em. ('tc' is odd name which isn't used elsewhere). 2013-04-13 20:31:52 +00:00
uvedit code cleanup: use BKE naming conventions for functions in BKE_editmesh.h and BKE_editmesh_bvh.h 2013-04-16 05:59:48 +00:00
CMakeLists.txt Collada: Moved interface definitions from wm_operators.c to blender/editors/io 2012-06-17 23:13:39 +00:00
SConscript Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00