.. |
animation
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Fix for Unicode literal (causing a compile error in VS 2008).
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2013-04-07 10:21:28 +00:00 |
armature
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code cleanup: use const char for args and replace wm_keyconfig_list_find() -> BLI_findstring()
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2013-04-13 04:28:04 +00:00 |
curve
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Random number generator: replace a bunch of usage of the global random number
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2013-04-15 23:12:40 +00:00 |
datafiles
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use bool for knife, also scons tab/space mix.
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2013-03-15 19:00:21 +00:00 |
gpencil
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Random number generator: replace a bunch of usage of the global random number
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2013-04-15 23:12:40 +00:00 |
include
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move editmesh_bvh.c into blenkernel.
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2013-04-16 05:23:34 +00:00 |
interface
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Fix: when using a search menu with an operator's enum prop, the operator was previously always executed with default options (appart from the search-set enum, of course). Now we store the op's properties in search button, so that you can specify non-default options (as it was already possible with e.g. pop-up menu from an operator's enum prop).
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2013-04-15 15:01:12 +00:00 |
io
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Merged changes in the trunk up to revision 55546.
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2013-03-24 12:13:13 +00:00 |
mask
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Fix #34941: Space.draw_handler_add now supports PRE_VIEW and POST_VIEW callbacks
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2013-04-10 16:59:55 +00:00 |
mesh
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add distance arg to BKE_bmbvh_ray_cast(). currently unused.
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2013-04-16 15:16:48 +00:00 |
metaball
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Random number generator: replace a bunch of usage of the global random number
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2013-04-15 23:12:40 +00:00 |
object
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code cleanup: use BKE naming conventions for functions in BKE_editmesh.h and BKE_editmesh_bvh.h
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2013-04-16 05:59:48 +00:00 |
physics
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Random number generator: replace a bunch of usage of the global random number
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2013-04-15 23:12:40 +00:00 |
render
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code cleanup: use BKE naming conventions for functions in BKE_editmesh.h and BKE_editmesh_bvh.h
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2013-04-16 05:59:48 +00:00 |
screen
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code cleanup: use BKE naming conventions for functions in BKE_editmesh.h and BKE_editmesh_bvh.h
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2013-04-16 05:59:48 +00:00 |
sculpt_paint
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Option to hide overlay during a stroke. To enable, press the brush icon
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2013-04-16 15:02:41 +00:00 |
sound
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Merged changes in the trunk up to revision 55546.
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2013-03-24 12:13:13 +00:00 |
space_action
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Fix #34941: Space.draw_handler_add now supports PRE_VIEW and POST_VIEW callbacks
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2013-04-10 16:59:55 +00:00 |
space_api
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Added GPL header to sconscripts!
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2012-12-17 08:01:43 +00:00 |
space_buttons
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Add update to brush texture preview when brush is changed. Solves
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2013-04-13 08:41:52 +00:00 |
space_clip
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Cycles: optimization for 3D viewport border render with heavy scenes, the OpenGL
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2013-04-14 21:42:58 +00:00 |
space_console
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Adding scrollbar default to Python console and Python Info log.
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2013-04-12 12:30:05 +00:00 |
space_file
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code cleanup: remove unused string formatting in bli_adddirstrings(), also remove unused initializations and comment unused vars.
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2013-04-13 14:57:08 +00:00 |
space_graph
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Fix #34941: Space.draw_handler_add now supports PRE_VIEW and POST_VIEW callbacks
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2013-04-10 16:59:55 +00:00 |
space_image
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code cleanup: use BKE naming conventions for functions in BKE_editmesh.h and BKE_editmesh_bvh.h
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2013-04-16 05:59:48 +00:00 |
space_info
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code cleanup: use BKE naming conventions for functions in BKE_editmesh.h and BKE_editmesh_bvh.h
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2013-04-16 05:59:48 +00:00 |
space_logic
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misc minor changes
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2013-03-26 01:46:12 +00:00 |
space_nla
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Fix #34941: Space.draw_handler_add now supports PRE_VIEW and POST_VIEW callbacks
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2013-04-10 16:59:55 +00:00 |
space_node
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Fix a few warnings. One was an actual bug in freestyle where stroke attributes
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2013-04-15 23:12:49 +00:00 |
space_outliner
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Whoops, revert r55854 and use r48292 as is
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2013-04-06 21:48:39 +00:00 |
space_script
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Operators name "cleanup"
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2013-01-27 07:23:58 +00:00 |
space_sequencer
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Fix #34941: Space.draw_handler_add now supports PRE_VIEW and POST_VIEW callbacks
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2013-04-10 16:59:55 +00:00 |
space_text
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fix [#34905] Text editor: replacing matches by empty string not allowed
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2013-04-08 01:31:41 +00:00 |
space_time
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Fix #34941: Space.draw_handler_add now supports PRE_VIEW and POST_VIEW callbacks
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2013-04-10 16:59:55 +00:00 |
space_userpref
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Removed on old patch from the code, which attempted to keep the scrollers
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2012-12-31 14:56:07 +00:00 |
space_view3d
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code cleanup: use BKE naming conventions for functions in BKE_editmesh.h and BKE_editmesh_bvh.h
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2013-04-16 05:59:48 +00:00 |
transform
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code cleanup: use BKE naming conventions for functions in BKE_editmesh.h and BKE_editmesh_bvh.h
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2013-04-16 05:59:48 +00:00 |
util
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code cleanup: rename BKE_tessmesh -> BKE_editmesh, rename EditDerivedBMesh.tc -> em. ('tc' is odd name which isn't used elsewhere).
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2013-04-13 20:31:52 +00:00 |
uvedit
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code cleanup: use BKE naming conventions for functions in BKE_editmesh.h and BKE_editmesh_bvh.h
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2013-04-16 05:59:48 +00:00 |
CMakeLists.txt
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Collada: Moved interface definitions from wm_operators.c to blender/editors/io
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2012-06-17 23:13:39 +00:00 |
SConscript
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Added GPL header to sconscripts!
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2012-12-17 08:01:43 +00:00 |