forked from bartvdbraak/blender
5b345524ea
See mailing list posts for details [1][2][3] Addons still need to be fixed; Campbell said he'd do it today. See any of the py files (outside netrender) in this commit for how to do it (it's rather simple). [1] http://lists.blender.org/pipermail/bf-committers/2010-February/026328.html [2] http://lists.blender.org/pipermail/bf-committers/2010-August/028311.html [3] http://lists.blender.org/pipermail/bf-committers/2010-August/028321.html
204 lines
5.9 KiB
Python
204 lines
5.9 KiB
Python
# ##### BEGIN GPL LICENSE BLOCK #####
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# ##### END GPL LICENSE BLOCK #####
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# <pep8 compliant>
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import bpy
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class TIME_HT_header(bpy.types.Header):
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bl_space_type = 'TIMELINE'
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def draw(self, context):
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layout = self.layout
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scene = context.scene
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tools = context.tool_settings
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screen = context.screen
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row = layout.row(align=True)
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row.template_header()
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if context.area.show_menus:
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sub = row.row(align=True)
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sub.menu("TIME_MT_view")
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sub.menu("TIME_MT_frame")
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sub.menu("TIME_MT_playback")
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layout.prop(scene, "use_preview_range", text="", toggle=True)
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row = layout.row(align=True)
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if not scene.use_preview_range:
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row.prop(scene, "frame_start", text="Start")
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row.prop(scene, "frame_end", text="End")
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else:
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row.prop(scene, "preview_range_frame_start", text="Start")
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row.prop(scene, "preview_range_frame_end", text="End")
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layout.prop(scene, "frame_current", text="")
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layout.separator()
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row = layout.row(align=True)
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row.operator("screen.frame_jump", text="", icon='REW').end = False
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row.operator("screen.keyframe_jump", text="", icon='PREV_KEYFRAME').next = False
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if not screen.animation_playing:
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row.operator("screen.animation_play", text="", icon='PLAY_REVERSE').reverse = True
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row.operator("screen.animation_play", text="", icon='PLAY')
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else:
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sub = row.row()
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sub.scale_x = 2.0
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sub.operator("screen.animation_play", text="", icon='PAUSE')
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row.operator("screen.keyframe_jump", text="", icon='NEXT_KEYFRAME').next = True
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row.operator("screen.frame_jump", text="", icon='FF').end = True
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row = layout.row(align=True)
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row.prop(tools, "use_auto_keying", text="", toggle=True)
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if screen.animation_playing and tools.use_auto_keying:
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subsub = row.row()
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subsub.prop(tools, "record_with_nla", toggle=True)
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layout.prop(scene, "sync_mode", text="")
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layout.separator()
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row = layout.row(align=True)
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row.prop_object(scene, "active_keying_set", scene, "all_keying_sets", text="")
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row.operator("anim.keyframe_insert", text="", icon='KEY_HLT')
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row.operator("anim.keyframe_delete", text="", icon='KEY_DEHLT')
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class TIME_MT_view(bpy.types.Menu):
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bl_label = "View"
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def draw(self, context):
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layout = self.layout
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st = context.space_data
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layout.operator("anim.time_toggle")
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layout.operator("time.view_all")
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layout.separator()
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layout.prop(st, "show_cframe_indicator")
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layout.prop(st, "only_selected")
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layout.separator()
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layout.menu("TIME_MT_cache")
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layout.separator()
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layout.operator("marker.camera_bind")
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class TIME_MT_cache(bpy.types.Menu):
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bl_label = "Cache"
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def draw(self, context):
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layout = self.layout
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st = context.space_data
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layout.prop(st, "show_cache")
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layout.separator()
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col = layout.column()
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col.enabled = st.show_cache
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col.prop(st, "cache_softbody")
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col.prop(st, "cache_particles")
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col.prop(st, "cache_cloth")
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col.prop(st, "cache_smoke")
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class TIME_MT_frame(bpy.types.Menu):
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bl_label = "Frame"
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def draw(self, context):
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layout = self.layout
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# tools = context.tool_settings
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layout.operator("marker.add", text="Add Marker")
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layout.operator("marker.duplicate", text="Duplicate Marker")
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layout.operator("marker.move", text="Grab/Move Marker")
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layout.operator("marker.delete", text="Delete Marker")
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# it was ok for riscos... ok TODO, operator
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for marker in context.scene.timeline_markers:
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if marker.select:
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layout.separator()
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layout.prop(marker, "name", text="", icon='MARKER_HLT')
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break
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layout.separator()
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layout.operator("time.start_frame_set")
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layout.operator("time.end_frame_set")
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layout.separator()
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sub = layout.row()
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sub.menu("TIME_MT_autokey")
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class TIME_MT_playback(bpy.types.Menu):
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bl_label = "Playback"
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def draw(self, context):
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layout = self.layout
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st = context.space_data
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scene = context.scene
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layout.prop(st, "play_top_left")
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layout.prop(st, "play_all_3d")
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layout.prop(st, "play_anim")
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layout.prop(st, "play_buttons")
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layout.prop(st, "play_image")
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layout.prop(st, "play_sequencer")
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layout.prop(st, "play_nodes")
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layout.separator()
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layout.prop(scene, "frame_drop", text="Frame Dropping")
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layout.prop(scene, "sync_audio", text="AV-sync", icon='SPEAKER')
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layout.prop(scene, "mute_audio")
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layout.prop(scene, "scrub_audio")
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class TIME_MT_autokey(bpy.types.Menu):
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bl_label = "Auto-Keyframing Mode"
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def draw(self, context):
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layout = self.layout
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tools = context.tool_settings
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layout.prop_enum(tools, "autokey_mode", 'ADD_REPLACE_KEYS')
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layout.prop_enum(tools, "autokey_mode", 'REPLACE_KEYS')
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def register():
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pass
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def unregister():
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pass
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if __name__ == "__main__":
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register()
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