.. |
unix
|
The non scons specific stuff for bug tracker bug #2131
|
2005-01-18 14:17:44 +00:00 |
windows
|
Further fixes to the old makefiles.
|
2003-07-16 19:53:53 +00:00 |
bmfont.cpp
|
Last of the config.h mods...
|
2002-11-25 15:29:57 +00:00 |
CMakeLists.txt
|
CMake lists initial submission. Documentationand further verification for different platforms will follow soon. This was just tested against current CVS on MSVC 2005 with Verse, QuickTime, OpenEXR, Player all on.
|
2006-11-17 02:27:12 +00:00 |
GPC_Canvas.cpp
|
Fix so it compiles on my machine....
|
2004-10-26 13:04:27 +00:00 |
GPC_Canvas.h
|
Fix makeScreenshot for blenderplayer
|
2004-10-24 10:42:31 +00:00 |
GPC_Engine.cpp
|
new game-menu option 'Record Game Physics to Ipo'
|
2005-08-23 13:16:02 +00:00 |
GPC_Engine.h
|
Python fixes:
|
2004-05-26 12:09:17 +00:00 |
GPC_KeyboardDevice.cpp
|
The non scons specific stuff for bug tracker bug #2131
|
2005-01-18 14:17:44 +00:00 |
GPC_KeyboardDevice.h
|
Switch fixed time system. Logic updates should now happen at 30Hz, physics at 60Hz. (By default, use Python to set.) Some actuators still run at framerate (IPO, Action) for nice smooth animation, and an excuse to buy high end hardware.
|
2004-10-16 11:41:50 +00:00 |
GPC_MouseDevice.cpp
|
Mouse Wheel Support for the Game Engine.
|
2004-05-02 23:45:03 +00:00 |
GPC_MouseDevice.h
|
Mouse Wheel Support for the Game Engine.
|
2004-05-02 23:45:03 +00:00 |
GPC_PolygonMaterial.cpp
|
This is a modified version of this patch:
|
2007-12-05 16:58:52 +00:00 |
GPC_PolygonMaterial.h
|
Added custom vertex/edge/face data for meshes:
|
2006-11-20 04:28:02 +00:00 |
GPC_RawImage.cpp
|
Last of the config.h mods...
|
2002-11-25 15:29:57 +00:00 |
GPC_RawImage.h
|
Removed the config.h thing from the .h's in the source dir.
|
2002-12-27 13:11:01 +00:00 |
GPC_RawLoadDotBlendArray.cpp
|
Last of the config.h mods...
|
2002-11-25 15:29:57 +00:00 |
GPC_RawLoadDotBlendArray.h
|
Removed the config.h thing from the .h's in the source dir.
|
2002-12-27 13:11:01 +00:00 |
GPC_RawLogoArrays.cpp
|
Last of the config.h mods...
|
2002-11-25 15:29:57 +00:00 |
GPC_RawLogoArrays.h
|
Removed the config.h thing from the .h's in the source dir.
|
2002-12-27 13:11:01 +00:00 |
GPC_RenderTools.cpp
|
GE Patch by Hamed Zaghaghi - Adding Motion Blur to the Game Engine.
|
2007-09-29 18:51:01 +00:00 |
GPC_RenderTools.h
|
GE Patch by Hamed Zaghaghi - Adding Motion Blur to the Game Engine.
|
2007-09-29 18:51:01 +00:00 |
GPC_System.cpp
|
Last of the config.h mods...
|
2002-11-25 15:29:57 +00:00 |
GPC_System.h
|
Removed the config.h thing from the .h's in the source dir.
|
2002-12-27 13:11:01 +00:00 |
load.blend
|
some minor webplugin changes, new loading .blend, upgraded version to 2.42, enabled PhysicsConstraints module within sandbox.
|
2006-07-06 07:58:07 +00:00 |
logo_blender3d.raw
|
Initial revision
|
2002-10-12 11:37:38 +00:00 |
logo_blender.raw
|
Initial revision
|
2002-10-12 11:37:38 +00:00 |
logo_nan.raw
|
Initial revision
|
2002-10-12 11:37:38 +00:00 |
Makefile
|
Related to gameplayer png bug: cygwin needs to find the zlib library
|
2004-10-28 17:29:03 +00:00 |
SConscript
|
* fix include paths in SConscripts for GE.
|
2007-12-29 19:04:45 +00:00 |