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unix
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- use SDL sound on FreeBSD too.
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2004-04-30 17:50:48 +00:00 |
windows
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Further fixes to the old makefiles.
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2003-07-16 19:53:53 +00:00 |
bmfont.cpp
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Last of the config.h mods...
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2002-11-25 15:29:57 +00:00 |
GPC_Canvas.cpp
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Fix so it compiles on my machine....
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2004-10-26 13:04:27 +00:00 |
GPC_Canvas.h
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Fix makeScreenshot for blenderplayer
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2004-10-24 10:42:31 +00:00 |
GPC_Engine.cpp
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[GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics.
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2004-03-22 22:02:18 +00:00 |
GPC_Engine.h
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Python fixes:
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2004-05-26 12:09:17 +00:00 |
GPC_KeyboardDevice.cpp
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Switch fixed time system. Logic updates should now happen at 30Hz, physics at 60Hz. (By default, use Python to set.) Some actuators still run at framerate (IPO, Action) for nice smooth animation, and an excuse to buy high end hardware.
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2004-10-16 11:41:50 +00:00 |
GPC_KeyboardDevice.h
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Switch fixed time system. Logic updates should now happen at 30Hz, physics at 60Hz. (By default, use Python to set.) Some actuators still run at framerate (IPO, Action) for nice smooth animation, and an excuse to buy high end hardware.
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2004-10-16 11:41:50 +00:00 |
GPC_MouseDevice.cpp
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Mouse Wheel Support for the Game Engine.
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2004-05-02 23:45:03 +00:00 |
GPC_MouseDevice.h
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Mouse Wheel Support for the Game Engine.
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2004-05-02 23:45:03 +00:00 |
GPC_PolygonMaterial.cpp
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Minor Fixes:
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2004-06-26 09:15:41 +00:00 |
GPC_PolygonMaterial.h
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Fix Bug #1309 Disabling Actor leaves Ghost, Dynamic and Rigid Body etc enabled.
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2004-05-26 12:01:08 +00:00 |
GPC_RawImage.cpp
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Last of the config.h mods...
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2002-11-25 15:29:57 +00:00 |
GPC_RawImage.h
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Removed the config.h thing from the .h's in the source dir.
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2002-12-27 13:11:01 +00:00 |
GPC_RawLoadDotBlendArray.cpp
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Last of the config.h mods...
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2002-11-25 15:29:57 +00:00 |
GPC_RawLoadDotBlendArray.h
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Removed the config.h thing from the .h's in the source dir.
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2002-12-27 13:11:01 +00:00 |
GPC_RawLogoArrays.cpp
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Last of the config.h mods...
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2002-11-25 15:29:57 +00:00 |
GPC_RawLogoArrays.h
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Removed the config.h thing from the .h's in the source dir.
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2002-12-27 13:11:01 +00:00 |
GPC_RenderTools.cpp
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Fix for reflection mapping unlit faces: normals were not being sent, hence reflection maps weren't being rendered properly (bf-bug #1385)
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2004-06-23 01:12:11 +00:00 |
GPC_RenderTools.h
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Fix for reflection mapping unlit faces: normals were not being sent, hence reflection maps weren't being rendered properly (bf-bug #1385)
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2004-06-23 01:12:11 +00:00 |
GPC_System.cpp
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Last of the config.h mods...
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2002-11-25 15:29:57 +00:00 |
GPC_System.h
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Removed the config.h thing from the .h's in the source dir.
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2002-12-27 13:11:01 +00:00 |
load.blend
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Initial revision
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2002-10-12 11:37:38 +00:00 |
logo_blender3d.raw
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Initial revision
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2002-10-12 11:37:38 +00:00 |
logo_blender.raw
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Initial revision
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2002-10-12 11:37:38 +00:00 |
logo_nan.raw
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Initial revision
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2002-10-12 11:37:38 +00:00 |
Makefile
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Related to gameplayer png bug: cygwin needs to find the zlib library
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2004-10-28 17:29:03 +00:00 |
SConscript
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add necessary include paths for scons needed after fix for screenshot. NOTE: GPC_Canvas.cpp doesn't compile with msvc7 currently!
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2004-10-25 15:52:54 +00:00 |