forked from bartvdbraak/blender
03d5780b76
patch [#17857] HotKeys Update by dfelinto - SmoothStroke and Anchored. Made own edits, removed videoscape and added curve and armature specials.
107 lines
3.7 KiB
Python
107 lines
3.7 KiB
Python
# $Id: SCA_RandomSensor.py 15444 2008-07-05 17:05:05Z lukep $
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# Documentation for SCA_RandomSensor
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from SCA_ISensor import *
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class SCA_JoystickSensor(SCA_ISensor):
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"""
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This sensor detects player joystick events.
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"""
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def getIndex():
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"""
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Returns the joystick index to use (from 1 to 8).
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@rtype: integer
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"""
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def setIndex(index):
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"""
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Sets the joystick index to use.
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@param index: The index of this joystick sensor, Clamped between 1 and 8.
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@type index: integer
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@note: This is only useful when you have more then 1 joystick connected to your computer - multiplayer games.
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"""
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def getAxis():
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"""
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Returns the current axis this sensor reacts to. See L{getAxisValue()<SCA_JoystickSensor.getAxisValue>} for the current axis state.
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@rtype: list
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@return: 2 values returned are [axisIndex, axisDirection] - see L{setAxis()<SCA_JoystickSensor.setAxis>} for their purpose.
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@note: When the "All Events" toggle is set, this option has no effect.
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"""
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def setAxis(axisIndex, axisDirection):
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"""
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@param axisIndex: Set the axis index to use when detecting axis movement.
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@type axisIndex: integer from 1 to 2
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@param axisDirection: Set the axis direction used for detecting motion. 0:right, 1:up, 2:left, 3:down.
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@type axisDirection: integer from 0 to 3
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@note: When the "All Events" toggle is set, this option has no effect.
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"""
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def getAxisValue():
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"""
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Returns the state of the joysticks axis. See differs to L{getAxis()<SCA_JoystickSensor.getAxis>} returning the current state of the joystick.
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@rtype: list
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@return: 4 values, each spesifying the value of an axis between -32767 and 32767 depending on how far the axis is pushed, 0 for nothing.
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The first 2 values are used by most joysticks and gamepads for directional control. 3rd and 4th values are only on some joysticks and can be used for arbitary controls.
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left:[-32767, 0, ...], right:[32767, 0, ...], up:[0, -32767, ...], down:[0, 32767, ...]
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@note: Some gamepads only set the axis on and off like a button.
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"""
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def getThreshold():
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"""
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Get the axis threshold. See L{setThreshold()<SCA_JoystickSensor.setThreshold>} for details.
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@rtype: integer
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"""
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def setThreshold(threshold):
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"""
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Set the axis threshold.
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@param threshold: Joystick axis motion below this threshold wont trigger an event. Use values between (0 and 32767), lower values are more sensitive.
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@type threshold: integer
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"""
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def getButton():
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"""
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Returns the button index the sensor reacts to. See L{getButtonValue()<SCA_JoystickSensor.getButtonValue>} for a list of pressed buttons.
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@rtype: integer
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@note: When the "All Events" toggle is set, this option has no effect.
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"""
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def setButton(index):
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"""
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Sets the button index the sensor reacts to when the "All Events" option is not set.
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@note: When the "All Events" toggle is set, this option has no effect.
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"""
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def getButtonValue():
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"""
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Returns a list containing the indicies of the currently pressed buttons.
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@rtype: list
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"""
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def getHat():
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"""
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Returns the current hat direction this sensor is set to.
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[hatNumber, hatDirection].
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@rtype: list
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@note: When the "All Events" toggle is set, this option has no effect.
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"""
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def setHat(index):
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"""
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Sets the hat index the sensor reacts to when the "All Events" option is not set.
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@type index: integer
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"""
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def getNumAxes():
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"""
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Returns the number of axes for the joystick at this index.
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@rtype: integer
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"""
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def getNumButtons():
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"""
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Returns the number of buttons for the joystick at this index.
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@rtype: integer
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"""
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def getNumHats():
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"""
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Returns the number of hats for the joystick at this index.
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@rtype: integer
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"""
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def isConnected():
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"""
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Returns True if a joystick is detected at this joysticks index.
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@rtype: bool
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"""
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