blender/source/gameengine
Campbell Barton c77af31166 Minor speedups for the BGE
* Where possible use vec.setValue(x,y,z) to assign values to a vector instead of vec= MT_Vector3(x,y,z), for MT_Point and MT_Matrix types too.
* Comparing TexVerts was creating 10 MT_Vector types - instead compare as floats.
* Added SG_Spatial::SetWorldFromLocalTransform() since the local transform is use for world transform in some cases.
* removed some unneeded vars from UpdateChildCoordinates functions 
* Py API - Mouse, Ray, Radar sensors - use PyObjectFrom(vec) rather then filling the lists in each function. Use METH_NOARGS for get*() functions.
2009-02-25 06:43:03 +00:00
..
BlenderRoutines remove warnings for the BGE 2009-02-25 03:26:02 +00:00
Converter Minor speedups for the BGE 2009-02-25 06:43:03 +00:00
Expressions remove warnings for the BGE 2009-02-25 03:26:02 +00:00
GameLogic remove warnings for the BGE 2009-02-25 03:26:02 +00:00
GamePlayer SCons: 2009-02-15 23:26:00 +00:00
Ketsji Minor speedups for the BGE 2009-02-25 06:43:03 +00:00
Network Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Physics remove warnings for the BGE 2009-02-25 03:26:02 +00:00
PyDoc Making KX_GameObject names read only. 2009-02-24 12:38:56 +00:00
Rasterizer Minor speedups for the BGE 2009-02-25 06:43:03 +00:00
SceneGraph Minor speedups for the BGE 2009-02-25 06:43:03 +00:00
VideoTexture remove warnings for the BGE 2009-02-25 03:26:02 +00:00
CMakeLists.txt VideoTexture module. 2008-10-31 22:35:52 +00:00
Makefile Makefile fixes for compiling with new videotexture code. 2008-11-02 18:12:45 +00:00
SConscript VideoTexture module. 2008-10-31 22:35:52 +00:00