blender/source/gameengine
2013-10-03 16:34:00 +00:00
..
BlenderRoutines BGE: Potential fix for [#35522] Broken game engine compatibility since 2.66a on some ATI cards? 2013-09-11 23:24:45 +00:00
Converter code cleanup: warnings and redundant checks. 2013-09-08 20:25:31 +00:00
Expressions BGE: Fix for [#34398] "«illegal operator» in Expression Controller" reported by Andrey Kashlak (andreymal) 2013-07-22 22:46:17 +00:00
GameLogic Fix related to #36319: restore SDL_VIDEODRIVER=dummy environment variable, it 2013-09-23 14:48:28 +00:00
GamePlayer set mempool debug in the game-engine-player too. also remove redundant mempool includes. 2013-10-03 16:34:00 +00:00
Ketsji BGE: Fixing a typo in the collision API that was found by agoose77. 2013-09-17 21:00:19 +00:00
Network clang/cmake - quiet warnings for external libs and reference moto as a system include. 2013-07-15 08:26:16 +00:00
Physics BGE fix [#21488] Pumpkin in Gamekit Tutorial flips upside down 2013-07-24 00:32:26 +00:00
Rasterizer BGE: Potential fix for [#35522] Broken game engine compatibility since 2.66a on some ATI cards? 2013-09-11 23:24:45 +00:00
SceneGraph BGE: Making sure m_left, m_right, m_parent, m_radius, and m_client_object are initialized in the SG_Tree constructors. 2013-08-03 05:01:57 +00:00
VideoTexture BGE: Making sure m_objType is initialized in the BlendType (VideoTexture) constructor. 2013-08-03 05:01:50 +00:00
CMakeLists.txt BGE: Removing the source files for the PHY interfaces since they just contained virtual destructors. This means we had license and doc blocks for 3 lines of code, which seemed silly. This also means that ge_phys_common no longer needs to be built as a library. I tested this with CMake and SCons using GCC; hopefully this doesn't break other systems. 2013-02-24 07:09:39 +00:00
SConscript BGE: Removing the source files for the PHY interfaces since they just contained virtual destructors. This means we had license and doc blocks for 3 lines of code, which seemed silly. This also means that ge_phys_common no longer needs to be built as a library. I tested this with CMake and SCons using GCC; hopefully this doesn't break other systems. 2013-02-24 07:09:39 +00:00