blender/release
Martin Poirier c78947d2d1 === Export UV Layout ===
[ #6450 ] Save UV Layout: Overflow Error

This error was caused by excentric UV faces being exported (I'm talking things like 3443870976 as UV coord, in a range of 0..1).

Edges with extreme coordinates are now ignored (for TGA only, they are exported to SVG) and a warning is printed (at most once) to the console.

I chose to still export them to SVG because they don't affect the running time of the script while exporting them to TGA is just insanely long.
2007-03-26 15:55:23 +00:00
..
beos-4.5-i386 Initial commit of the 'release' directory (splash screen/icon 2003-01-01 15:06:10 +00:00
beos-5.0-i386 Initial commit of the 'release' directory (splash screen/icon 2003-01-01 15:06:10 +00:00
datafiles == Interface == 2007-01-22 22:26:03 +00:00
freedesktop/icons Woops, I think I committed some wrong versions of the *nix icons the first time, 2006-11-15 03:43:47 +00:00
irix-6.2-mips - more binary file patching 2004-04-24 18:38:04 +00:00
plugins More fixes thanks to paprmh. 2007-01-24 17:55:53 +00:00
scripts === Export UV Layout === 2007-03-26 15:55:23 +00:00
text - release log 2.36 2004-12-21 16:19:36 +00:00
windows Added windows NSIS installer script to scons. Not pretty, but it works :) 2007-02-15 17:00:22 +00:00
Makefile Tweaked the makefile build system to copy the new freedesktop icons 2006-11-14 04:29:04 +00:00
VERSION Part 2 of 2.43 release commit 2007-02-15 21:32:30 +00:00