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Sergej Reich c80ff61d40 bullet: Fix avoiding collision response between static/kinematic objects
Sent patch upstream.

Fixes [#35115] Character physics type fails collision with static type with an action on 2.67 rc
2013-04-28 21:40:54 +00:00
build_files Strip unneeded folders and files from numpy 2013-04-23 15:51:41 +00:00
doc Py API doc generation: add bpy.app.translations module, and fix a few errors found while building the doc. Thanks to Campbell for review. 2013-04-19 13:00:21 +00:00
extern bullet: Fix avoiding collision response between static/kinematic objects 2013-04-28 21:40:54 +00:00
intern Fix for "new" Cycles handling of textures, UI code assumed all texture users use "texture" as prop name, but at least WeightVG modifiers do not. 2013-04-28 15:20:52 +00:00
release Fluid UI: 2013-04-28 16:52:51 +00:00
source fix for reset brushes curve setting a flipped curve 2013-04-28 20:51:44 +00:00
CMakeLists.txt Don't use auto vectorization for MinGW-w64. It may be a source for 2013-04-17 11:16:53 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile correct too-big allocation in mesh beautify. 2013-04-01 07:57:33 +00:00
SConstruct Merged changes in the trunk up to revision 55546. 2013-03-24 12:13:13 +00:00