blender/build_files/scons/config/linux-config.py
Joshua Leung c844033cd0 Scons compiling fix
Proper implementation for only including the boost locale libs when
WITH_BF_INTERNATIONAL is enabled, so that those of us who do not need/want to
bother with translated ui's can compile. The way it was done before was wrong as
1) the value was always set to true earlier in the config scripts, 2) the base
config scripts run before user config overrides are set
2012-11-12 02:30:16 +00:00

301 lines
9.5 KiB
Python

# find library directory
import platform
import os
from Modules.FindPython import FindPython
bitness = platform.architecture()[0]
if bitness == '64bit':
LCGDIR = '../lib/linux64'
else:
LCGDIR = '../lib/linux'
LIBDIR = "#${LCGDIR}"
py = FindPython()
BF_PYTHON_ABI_FLAGS = py['ABI_FLAGS']
BF_PYTHON = py['PYTHON']
BF_PYTHON_LIBPATH = py['LIBPATH']
BF_PYTHON_VERSION = py['VERSION']
WITH_BF_STATICPYTHON = False
BF_PYTHON_INC = '${BF_PYTHON}/include/python${BF_PYTHON_VERSION}${BF_PYTHON_ABI_FLAGS}'
BF_PYTHON_BINARY = '${BF_PYTHON}/bin/python${BF_PYTHON_VERSION}'
BF_PYTHON_LIB = 'python${BF_PYTHON_VERSION}${BF_PYTHON_ABI_FLAGS}' # BF_PYTHON+'/lib/python'+BF_PYTHON_VERSION+'/config/libpython'+BF_PYTHON_VERSION+'.a'
BF_PYTHON_LINKFLAGS = ['-Xlinker', '-export-dynamic']
BF_PYTHON_LIB_STATIC = '${BF_PYTHON}/lib/libpython${BF_PYTHON_VERSION}${BF_PYTHON_ABI_FLAGS}.a'
WITH_BF_OPENAL = True
WITH_BF_STATICOPENAL = False
BF_OPENAL = '/usr'
BF_OPENAL_INC = '${BF_OPENAL}/include'
BF_OPENAL_LIB = 'openal'
BF_OPENAL_LIB_STATIC = '${BF_OPENAL}/lib/libopenal.a'
BF_CXX = '/usr'
WITH_BF_STATICCXX = False
BF_CXX_LIB_STATIC = '${BF_CXX}/lib/libstdc++.a'
WITH_BF_JACK = False
BF_JACK = '/usr'
BF_JACK_INC = '${BF_JACK}/include/jack'
BF_JACK_LIB = 'jack'
BF_JACK_LIBPATH = '${BF_JACK}/lib'
WITH_BF_SNDFILE = False
WITH_BF_STATICSNDFILE = False
BF_SNDFILE = '/usr'
BF_SNDFILE_INC = '${BF_SNDFILE}/include/sndfile'
BF_SNDFILE_LIB = 'sndfile'
BF_SNDFILE_LIBPATH = '${BF_SNDFILE}/lib'
BF_SNDFILE_LIB_STATIC = '${BF_SNDFILE}/lib/libsndfile.a ${BF_OGG}/lib/libvorbis.a ${BF_OGG}/lib/libFLAC.a ${BF_OGG}/lib/libvorbisenc.a ${BF_OGG}/lib/libogg.a'
WITH_BF_SDL = True
BF_SDL = '/usr' #$(shell sdl-config --prefix)
BF_SDL_INC = '${BF_SDL}/include/SDL' #$(shell $(BF_SDL)/bin/sdl-config --cflags)
BF_SDL_LIB = 'SDL' #BF_SDL #$(shell $(BF_SDL)/bin/sdl-config --libs) -lSDL_mixer
WITH_BF_OPENEXR = True
WITH_BF_STATICOPENEXR = False
BF_OPENEXR = '/usr'
# when compiling with your own openexr lib you might need to set...
# BF_OPENEXR_INC = '${BF_OPENEXR}/include/OpenEXR ${BF_OPENEXR}/include'
BF_OPENEXR_INC = '${BF_OPENEXR}/include/OpenEXR'
BF_OPENEXR_LIB = 'Half IlmImf Iex Imath '
BF_OPENEXR_LIB_STATIC = '${BF_OPENEXR}/lib/libHalf.a ${BF_OPENEXR}/lib/libIlmImf.a ${BF_OPENEXR}/lib/libIex.a ${BF_OPENEXR}/lib/libImath.a ${BF_OPENEXR}/lib/libIlmThread.a'
# BF_OPENEXR_LIBPATH = '${BF_OPENEXR}/lib'
WITH_BF_DDS = True
WITH_BF_JPEG = True
BF_JPEG = '/usr'
BF_JPEG_INC = '${BF_JPEG}/include'
BF_JPEG_LIB = 'jpeg'
WITH_BF_PNG = True
BF_PNG = '/usr'
BF_PNG_INC = '${BF_PNG}/include'
BF_PNG_LIB = 'png'
WITH_BF_TIFF = True
BF_TIFF = '/usr'
BF_TIFF_INC = '${BF_TIFF}/include'
BF_TIFF_LIB = 'tiff'
WITH_BF_ZLIB = True
BF_ZLIB = '/usr'
BF_ZLIB_INC = '${BF_ZLIB}/include'
BF_ZLIB_LIB = 'z'
WITH_BF_INTERNATIONAL = True
WITH_BF_GAMEENGINE = True
WITH_BF_PLAYER = True
WITH_BF_OCEANSIM = True
WITH_BF_BULLET = True
BF_BULLET = '#extern/bullet2/src'
BF_BULLET_INC = '${BF_BULLET}'
BF_BULLET_LIB = 'extern_bullet'
WITH_BF_ELTOPO = False
BF_LAPACK = '/usr'
BF_LAPACK_LIB = 'lapack3gf blas clapack'
BF_LAPACK_LIBPATH = '${BF_LAPACK}/lib'
BF_FREETYPE = '/usr'
BF_FREETYPE_INC = '${BF_FREETYPE}/include ${BF_FREETYPE}/include/freetype2'
BF_FREETYPE_LIB = 'freetype'
#BF_FREETYPE_LIB_STATIC = '${BF_FREETYPE}/lib/libfreetype.a'
WITH_BF_QUICKTIME = False
BF_QUICKTIME = '/usr/local'
BF_QUICKTIME_INC = '${BF_QUICKTIME}/include'
WITH_BF_ICONV = False
BF_ICONV = LIBDIR + "/iconv"
BF_ICONV_INC = '${BF_ICONV}/include'
BF_ICONV_LIB = 'iconv'
BF_ICONV_LIBPATH = '${BF_ICONV}/lib'
WITH_BF_BINRELOC = True
# enable ffmpeg support
WITH_BF_FFMPEG = True
BF_FFMPEG = LIBDIR + '/ffmpeg'
if os.path.exists(LCGDIR + '/ffmpeg'):
WITH_BF_STATICFFMPEG = True
BF_FFMPEG_LIB_STATIC = '${BF_FFMPEG_LIBPATH}/libavformat.a ${BF_FFMPEG_LIBPATH}/libswscale.a ' + \
'${BF_FFMPEG_LIBPATH}/libavcodec.a ${BF_FFMPEG_LIBPATH}/libavdevice.a ${BF_FFMPEG_LIBPATH}/libavutil.a ' + \
'${BF_FFMPEG_LIBPATH}/libxvidcore.a ${BF_FFMPEG_LIBPATH}/libx264.a ${BF_FFMPEG_LIBPATH}/libmp3lame.a ' + \
'${BF_FFMPEG_LIBPATH}/libvpx.a ${BF_FFMPEG_LIBPATH}/libvorbis.a ${BF_FFMPEG_LIBPATH}/libogg.a ' + \
'${BF_FFMPEG_LIBPATH}/libvorbisenc.a ${BF_FFMPEG_LIBPATH}/libtheora.a ' + \
'${BF_FFMPEG_LIBPATH}/libschroedinger-1.0.a ${BF_FFMPEG_LIBPATH}/liborc-0.4.a ${BF_FFMPEG_LIBPATH}/libdirac_encoder.a ' + \
'${BF_FFMPEG_LIBPATH}/libfaad.a'
else:
BF_FFMPEG = '/usr'
BF_FFMPEG_LIB = 'avformat avcodec swscale avutil avdevice'
BF_FFMPEG_INC = '${BF_FFMPEG}/include'
BF_FFMPEG_LIBPATH='${BF_FFMPEG}/lib'
#WITH_BF_STATICFFMPEG = True
#BF_FFMPEG_LIB_STATIC = '${BF_FFMPEG_LIBPATH}/libavformat.a ${BF_FFMPEG_LIBPATH/libavcodec.a ${BF_FFMPEG_LIBPATH}/libswscale.a ${BF_FFMPEG_LIBPATH}/libavutil.a ${BF_FFMPEG_LIBPATH}/libavdevice.a'
# enable ogg, vorbis and theora in ffmpeg
WITH_BF_OGG = False
BF_OGG = '/usr'
BF_OGG_INC = '${BF_OGG}/include'
BF_OGG_LIB = 'ogg vorbis vorbisenc theoraenc theoradec'
WITH_BF_OPENJPEG = True
BF_OPENJPEG = '#extern/libopenjpeg'
BF_OPENJPEG_LIB = ''
BF_OPENJPEG_INC = '${BF_OPENJPEG}'
BF_OPENJPEG_LIBPATH='${BF_OPENJPEG}/lib'
WITH_BF_FFTW3 = False
WITH_BF_STATICFFTW3 = False
BF_FFTW3 = '/usr'
BF_FFTW3_INC = '${BF_FFTW3}/include'
BF_FFTW3_LIB = 'fftw3'
BF_FFTW3_LIBPATH = '${BF_FFTW3}/lib'
BF_FFTW3_LIB_STATIC = '${BF_FFTW3_LIBPATH}/libfftw3.a'
WITH_BF_REDCODE = False
BF_REDCODE = '#extern/libredcode'
BF_REDCODE_LIB = ''
# BF_REDCODE_INC = '${BF_REDCODE}/include'
BF_REDCODE_INC = '${BF_REDCODE}/../' #C files request "libredcode/format.h" which is in "#extern/libredcode/format.h", stupid but compiles for now.
BF_REDCODE_LIBPATH='${BF_REDCODE}/lib'
# Mesa Libs should go here if your using them as well....
WITH_BF_STATICOPENGL = False
BF_OPENGL = '/usr'
BF_OPENGL_INC = '${BF_OPENGL}/include'
BF_OPENGL_LIB = 'GL GLU X11 Xi'
BF_OPENGL_LIBPATH = '/usr/X11R6/lib'
BF_OPENGL_LIB_STATIC = '${BF_OPENGL_LIBPATH}/libGL.a ${BF_OPENGL_LIBPATH}/libGLU.a ${BF_OPENGL_LIBPATH}/libXxf86vm.a ${BF_OPENGL_LIBPATH}/libX11.a ${BF_OPENGL_LIBPATH}/libXi.a ${BF_OPENGL_LIBPATH}/libXext.a ${BF_OPENGL_LIBPATH}/libXxf86vm.a'
WITH_BF_COLLADA = False
BF_COLLADA = '#source/blender/collada'
BF_COLLADA_INC = '${BF_COLLADA}'
BF_COLLADA_LIB = 'bf_collada'
BF_OPENCOLLADA = '/usr'
BF_OPENCOLLADA_INC = '${BF_OPENCOLLADA}'
BF_OPENCOLLADA_LIB = 'OpenCOLLADAStreamWriter OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils GeneratedSaxParser UTF MathMLSolver pcre buffer ftoa'
BF_OPENCOLLADA_LIBPATH = '${BF_OPENCOLLADA}/lib'
BF_PCRE = ''
BF_PCRE_LIB = 'pcre'
BF_PCRE_LIBPATH = '/usr/lib'
BF_EXPAT = '/usr'
BF_EXPAT_LIB = 'expat'
BF_EXPAT_LIBPATH = '/usr/lib'
WITH_BF_JEMALLOC = False
WITH_BF_STATICJEMALLOC = False
BF_JEMALLOC = '/usr'
BF_JEMALLOC_INC = '${BF_JEMALLOC}/include'
BF_JEMALLOC_LIBPATH = '${BF_JEMALLOC}/lib'
BF_JEMALLOC_LIB = 'jemalloc'
BF_JEMALLOC_LIB_STATIC = '${BF_JEMALLOC_LIBPATH}/libjemalloc.a'
WITH_BF_OIIO = True
WITH_BF_STATICOIIO = False
BF_OIIO = LIBDIR + '/oiio'
if not os.path.exists(LCGDIR + '/oiio'):
WITH_BF_OIIO = False
BF_OIIO = '/usr'
BF_OIIO_INC = BF_OIIO + '/include'
BF_OIIO_LIB = 'OpenImageIO'
BF_OIIO_LIBPATH = BF_OIIO + '/lib'
WITH_BF_OCIO = True
WITH_BF_STATICOCIO = False
BF_OCIO = LIBDIR + '/ocio'
if not os.path.exists(LCGDIR + '/ocio'):
WITH_BF_OCIO = False
BF_OCIO = '/usr'
BF_OCIO_INC = BF_OCIO + '/include'
BF_OCIO_LIB = 'OpenColorIO yaml-cpp tinyxml'
BF_OCIO_LIBPATH = BF_OCIO + '/lib'
WITH_BF_BOOST = True
WITH_BF_STATICBOOST = False
BF_BOOST = LIBDIR + '/boost'
if not os.path.exists(LCGDIR + '/boost'):
WITH_BF_BOOST = False
BF_BOOST = '/usr'
BF_BOOST_INC = BF_BOOST + '/include'
BF_BOOST_LIB = 'boost_date_time boost_filesystem boost_regex boost_system boost_thread'
BF_BOOST_LIB_INTERNATIONAL = 'boost_locale'
BF_BOOST_LIBPATH = BF_BOOST + '/lib'
WITH_BF_CYCLES = WITH_BF_OIIO and WITH_BF_BOOST
WITH_BF_CYCLES_CUDA_BINARIES = False
BF_CYCLES_CUDA_NVCC = '/usr/local/cuda/bin/nvcc'
BF_CYCLES_CUDA_BINARIES_ARCH = ['sm_13', 'sm_20', 'sm_21', 'sm_30']
WITH_BF_OPENMP = True
#Ray trace optimization
WITH_BF_RAYOPTIMIZATION = True
BF_RAYOPTIMIZATION_SSE_FLAGS = ['-msse','-pthread']
#SpaceNavigator and friends
WITH_BF_3DMOUSE = True
WITH_BF_STATIC3DMOUSE = False
BF_3DMOUSE = '/usr'
BF_3DMOUSE_INC = '${BF_3DMOUSE}/include'
BF_3DMOUSE_LIBPATH = '${BF_3DMOUSE}/lib'
BF_3DMOUSE_LIB = 'spnav'
BF_3DMOUSE_LIB_STATIC = '${BF_3DMOUSE_LIBPATH}/libspnav.a'
##
CC = 'gcc'
CXX = 'g++'
##ifeq ($CPU),alpha)
## CFLAGS += -pipe -fPIC -funsigned-char -fno-strict-aliasing -mieee
CCFLAGS = ['-pipe','-fPIC','-funsigned-char','-fno-strict-aliasing','-D_LARGEFILE_SOURCE', '-D_FILE_OFFSET_BITS=64','-D_LARGEFILE64_SOURCE']
CXXFLAGS = []
CPPFLAGS = []
# g++ 4.6, only needed for bullet
CXXFLAGS += ['-fpermissive']
if WITH_BF_FFMPEG:
# libavutil needs UINT64_C()
CXXFLAGS += ['-D__STDC_CONSTANT_MACROS', ]
REL_CFLAGS = []
REL_CXXFLAGS = []
REL_CCFLAGS = ['-DNDEBUG', '-O2']
##BF_DEPEND = True
##
##AR = ar
##ARFLAGS = ruv
##ARFLAGSQUIET = ru
##
C_WARN = ['-Wno-char-subscripts', '-Wdeclaration-after-statement', '-Wunused-parameter', '-Wstrict-prototypes', '-Werror=declaration-after-statement', '-Werror=implicit-function-declaration', '-Werror=return-type']
CC_WARN = ['-Wall']
CXX_WARN = ['-Wno-invalid-offsetof', '-Wno-sign-compare']
##FIX_STUBS_WARNINGS = -Wno-unused
LLIBS = ['util', 'c', 'm', 'dl', 'pthread', 'stdc++']
##LOPTS = --dynamic
##DYNLDFLAGS = -shared $(LDFLAGS)
BF_PROFILE = False
BF_PROFILE_CCFLAGS = ['-pg','-g']
BF_PROFILE_LINKFLAGS = ['-pg']
BF_DEBUG = False
BF_DEBUG_CCFLAGS = ['-g', '-D_DEBUG']
BF_BUILDDIR = '../build/linux'
BF_INSTALLDIR='../install/linux'
#Link against pthread
PLATFORM_LINKFLAGS = ['-pthread']