blender/source/gameengine/Physics/Sumo/SConscript
2007-08-28 10:07:08 +00:00

27 lines
706 B
Python

#!/usr/bin/python
Import ('env')
sumoenv = env.Copy()
sources = ['SumoPHYCallbackBridge.cpp',
'SumoPhysicsController.cpp',
'SumoPhysicsEnvironment.cpp',
'Fuzzics/src/SM_FhObject.cpp',
'Fuzzics/src/SM_Object.cpp',
'Fuzzics/src/SM_Scene.cpp',
'Fuzzics/src/SM_MotionState.cpp'
]
incs =['.',
'../common',
'Fuzzics/include',
'#/intern/moto/include'
]
incs += [sumoenv['BF_SOLID_INC']]
cflags = []
if env['OURPLATFORM']=='win32-vc':
cflags.append('/GR')
cflags.append('/O1')
env.BlenderLib ( 'bf_sumo', sources, incs, [], libtype=['game2','player'], priority=[30, 70] , compileflags=cflags)