forked from bartvdbraak/blender
96 lines
2.9 KiB
C++
96 lines
2.9 KiB
C++
/*
|
|
* ***** BEGIN GPL LICENSE BLOCK *****
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
|
|
* All rights reserved.
|
|
*
|
|
* The Original Code is: all of this file.
|
|
*
|
|
* Contributor(s): none yet.
|
|
*
|
|
* ***** END GPL LICENSE BLOCK *****
|
|
*/
|
|
|
|
/** \file RAS_BucketManager.h
|
|
* \ingroup bgerast
|
|
*/
|
|
|
|
#ifndef __RAS_BUCKETMANAGER
|
|
#define __RAS_BUCKETMANAGER
|
|
|
|
#include "MT_Transform.h"
|
|
#include "RAS_MaterialBucket.h"
|
|
#include "CTR_Map.h"
|
|
|
|
#include <vector>
|
|
|
|
class RAS_BucketManager
|
|
{
|
|
typedef std::vector<class RAS_MaterialBucket*> BucketList;
|
|
BucketList m_SolidBuckets;
|
|
BucketList m_AlphaBuckets;
|
|
|
|
struct sortedmeshslot;
|
|
struct backtofront;
|
|
struct fronttoback;
|
|
|
|
public:
|
|
RAS_BucketManager();
|
|
virtual ~RAS_BucketManager();
|
|
|
|
void Renderbuckets(const MT_Transform & cameratrans,
|
|
RAS_IRasterizer* rasty, RAS_IRenderTools* rendertools);
|
|
|
|
RAS_MaterialBucket* FindBucket(RAS_IPolyMaterial * material, bool &bucketCreated);
|
|
void OptimizeBuckets(MT_Scalar distance);
|
|
|
|
void ReleaseDisplayLists(RAS_IPolyMaterial * material = NULL);
|
|
void ReleaseMaterials(RAS_IPolyMaterial * material = NULL);
|
|
|
|
void RemoveMaterial(RAS_IPolyMaterial * mat); // freeing scenes only
|
|
|
|
/* for merging */
|
|
void MergeBucketManager(RAS_BucketManager *other, SCA_IScene *scene);
|
|
BucketList & GetSolidBuckets() {return m_SolidBuckets;};
|
|
BucketList & GetAlphaBuckets() {return m_AlphaBuckets;};
|
|
|
|
/*void PrintStats(int verbose_level) {
|
|
printf("\nMappings...\n");
|
|
printf("\t m_SolidBuckets: %d\n", m_SolidBuckets.size());
|
|
printf("\t\t m_SolidBuckets: %d\n", m_SolidBuckets.size());
|
|
printf("\t m_AlphaBuckets: %d\n", m_AlphaBuckets.size());
|
|
}*/
|
|
|
|
|
|
private:
|
|
void OrderBuckets(const MT_Transform& cameratrans, BucketList& buckets, vector<sortedmeshslot>& slots, bool alpha);
|
|
|
|
void RenderSolidBuckets(const MT_Transform& cameratrans,
|
|
RAS_IRasterizer* rasty, RAS_IRenderTools* rendertools);
|
|
void RenderAlphaBuckets(const MT_Transform& cameratrans,
|
|
RAS_IRasterizer* rasty, RAS_IRenderTools* rendertools);
|
|
|
|
#ifdef WITH_CXX_GUARDEDALLOC
|
|
public:
|
|
void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:RAS_BucketManager"); }
|
|
void operator delete( void *mem ) { MEM_freeN(mem); }
|
|
#endif
|
|
};
|
|
|
|
#endif //__RAS_BUCKETMANAGER
|
|
|