forked from bartvdbraak/blender
83dfade37a
* Better (and windows enabled) OpenMP handling (> 2x-5x speed) * More Volumetric Texture mapping options (heat, etc) <-- Matt if that's not to your liking, just revert that part, it's separate anyway * Initial velocity taken from particle settings (no more slow starting) * Option to select compression method (there seem to be a bug in my high compression usage, at least it's been reported to result in exploding smoke - better use low compression for the time being) It's been tested since a while but as usual please report any (new!) bugs. ;-) |
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audaspace | ||
boolop | ||
bsp | ||
container | ||
decimation | ||
elbeem | ||
ghost | ||
guardedalloc | ||
iksolver | ||
itasc | ||
make | ||
memutil | ||
moto | ||
opennl | ||
smoke | ||
string | ||
CMakeLists.txt | ||
Makefile | ||
SConscript |