blender/release/scripts
Pablo Dobarro ff0124418f Sculpt: Hardness brush property
The hardness property moves the brush falloff towards the edges, making
the brush sharper.

This should be the intended way to control the brush falloff instead of
tweaking the falloff curve manually, as it can be mapped to pressure to
make the falloff variable during the stroke.
It is also a good idea to show in the UI that the custom curves is an
advance features and it should almost never be modified when sculpting/
painting unless you want to create some advanced effects. By modifying
the curves freely it is really easy to break the brushes and make them
produce artifacts. This needs to be done in a later after merging the
pending projects to reorganize all the brush properties accordingly.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D6902
2020-03-01 20:05:58 +01:00
..
addons@14ee8dfc0f UI: Move menu shadow theme options next to each other 2020-02-28 11:36:25 +01:00
addons_contrib@68f6291ef2 UI: Move menu shadow theme options next to each other 2020-02-28 11:36:25 +01:00
freestyle Fix T72289: FreeStyle python error 2019-12-18 11:00:50 +01:00
modules Fix T54323: Improve Paint category names in keymap preferences 2020-02-27 10:11:23 +01:00
presets UI: harmonize strip colors in video sequencer 2020-03-01 16:20:44 +01:00
startup Sculpt: Hardness brush property 2020-03-01 20:05:58 +01:00
templates_osl OSL: remove fresnel template that was not public domain. 2019-01-28 12:04:54 +01:00
templates_py Cleanup: pep8 for templates 2019-10-15 15:20:15 +11:00