forked from bartvdbraak/blender
97a85fe100
- edit the copyright for blender specific cmake find modules
71 lines
1.9 KiB
CMake
71 lines
1.9 KiB
CMake
# - Find Jack library
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# Find the native Jack includes and library
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# This module defines
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# JACK_INCLUDE_DIRS, where to find jack.h, Set when
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# JACK_INCLUDE_DIR is found.
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# JACK_LIBRARIES, libraries to link against to use Jack.
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# JACK_ROOT_DIR, The base directory to search for Jack.
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# This can also be an environment variable.
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# JACK_FOUND, If false, do not try to use Jack.
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#
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# also defined, but not for general use are
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# JACK_LIBRARY, where to find the Jack library.
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#=============================================================================
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# Copyright 2011 Blender Foundation.
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#
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# Distributed under the OSI-approved BSD License (the "License");
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# see accompanying file Copyright.txt for details.
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#
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# This software is distributed WITHOUT ANY WARRANTY; without even the
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# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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# See the License for more information.
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#=============================================================================
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# If JACK_ROOT_DIR was defined in the environment, use it.
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IF(NOT JACK_ROOT_DIR AND NOT $ENV{JACK_ROOT_DIR} STREQUAL "")
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SET(JACK_ROOT_DIR $ENV{JACK_ROOT_DIR})
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ENDIF()
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SET(_jack_SEARCH_DIRS
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${JACK_ROOT_DIR}
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/usr/local
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/sw # Fink
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/opt/local # DarwinPorts
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/opt/csw # Blastwave
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)
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FIND_PATH(JACK_INCLUDE_DIR
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NAMES
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jack.h
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HINTS
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${_jack_SEARCH_DIRS}
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PATH_SUFFIXES
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include/jack
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)
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FIND_LIBRARY(JACK_LIBRARY
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NAMES
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jack
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HINTS
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${_jack_SEARCH_DIRS}
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PATH_SUFFIXES
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lib64 lib
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)
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# handle the QUIETLY and REQUIRED arguments and set JACK_FOUND to TRUE if
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# all listed variables are TRUE
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INCLUDE(FindPackageHandleStandardArgs)
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FIND_PACKAGE_HANDLE_STANDARD_ARGS(Jack DEFAULT_MSG
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JACK_LIBRARY JACK_INCLUDE_DIR)
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IF(JACK_FOUND)
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SET(JACK_LIBRARIES ${JACK_LIBRARY})
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SET(JACK_INCLUDE_DIRS ${JACK_INCLUDE_DIR})
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ENDIF(JACK_FOUND)
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MARK_AS_ADVANCED(
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JACK_INCLUDE_DIR
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JACK_LIBRARY
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)
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