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Lukas Toenne cbae51bc93 Removed the experimental (and commented-out) code for FOR and WHILE loops in nodes. This was a feature i tested a while back but was only partially supported by Blender Internal renderer and the old compositor. The main idea was to have nodes that automatically mirror input and output sockets to support incremental changes of "internal variables".
It is not a well-supported feature of the primary node systems (shader, compositor, texture) in Blender. If anybody wants to create a node system that has actual use for loops, they can do so much more elegantly with Python nodes, but it does not have to be a core node type in Blender. Removing this should ease node code maintenance a bit.
2012-10-24 10:00:28 +00:00
build_files Temporary disable sm_13 for 32bit buildbot -- it requires more than 4GB of memory 2012-10-22 18:10:15 +00:00
doc BGE VideoTexture: add depth buffer access to ImageViewport and ImageRender. 2012-10-20 22:28:44 +00:00
extern Patch Bullet to make it's convex hull implementation usable in BMesh 2012-10-23 23:54:02 +00:00
intern Cycles: update buffers only once in a while when progressive refine is used 2012-10-23 17:24:23 +00:00
release - enable GPU mipmap generation by default (Sergey and I wanted to change this before but it was too close to release). 2012-10-24 03:35:43 +00:00
source Removed the experimental (and commented-out) code for FOR and WHILE loops in nodes. This was a feature i tested a while back but was only partially supported by Blender Internal renderer and the old compositor. The main idea was to have nodes that automatically mirror input and output sockets to support incremental changes of "internal variables". 2012-10-24 10:00:28 +00:00
CMakeLists.txt remove LOD_Decimator (c++ decimator), now replaced by bmesh decimator. also remove CTR c++ classes that are no longer used. 2012-10-22 02:39:26 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile code cleanup: add check spelling osl 2012-10-17 01:53:29 +00:00
SConstruct remove LOD_Decimator (c++ decimator), now replaced by bmesh decimator. also remove CTR c++ classes that are no longer used. 2012-10-22 02:39:26 +00:00