forked from bartvdbraak/blender
cc1614123e
The issue was caused by crazy space distortion orientation happening for subsurf modifier. Solved by making it so subsurf only deforms the surface but keeps matrices as-is. This is not fully mathematically correct, but is better that the fall-back solution which was doing wrong matrices anyway. Also, this is closer to have subsurf was handled prior to the related changes. Reviewed By: brecht, pablodp606 Differential Revision: https://developer.blender.org/D5991 |
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