blender/extern/bFTGL/include/FTCharmap.h
Kent Mein 26f63bfa19 Added bFTGL to extern and updated the Makefiles. I'm guessing there will
need to be tweaks but it seems to work on my linux box.  I haven't
touched any of the other build systems so those will need to be done.

We probably don't need all of this stuff but I figured better to add a little
too much then to little.

Kent
2005-01-21 05:15:33 +00:00

137 lines
3.9 KiB
C++

#ifndef __FTCharmap__
#define __FTCharmap__
#include <ft2build.h>
#include FT_FREETYPE_H
#include FT_GLYPH_H
#include "FTCharToGlyphIndexMap.h"
#include "FTGL.h"
/**
* FTCharmap takes care of specifying the encoding for a font and mapping
* character codes to glyph indices.
*
* It doesn't preprocess all indices, only on an as needed basis. This may
* seem like a performance penalty but it is quicker than using the 'raw'
* freetype calls and will save significant amounts of memory when dealing
* with unicode encoding
*
* @see "Freetype 2 Documentation"
*
*/
class FTFace;
class FTGL_EXPORT FTCharmap
{
public:
/**
* Constructor
*/
FTCharmap( FTFace* face);
/**
* Destructor
*/
virtual ~FTCharmap();
/**
* Queries for the current character map code.
*
* @return The current character map code.
*/
FT_Encoding Encoding() const { return ftEncoding;}
/**
* Sets the character map for the face.
* Valid encodings as at Freetype 2.0.4
* ft_encoding_none
* ft_encoding_symbol
* ft_encoding_unicode
* ft_encoding_latin_2
* ft_encoding_sjis
* ft_encoding_gb2312
* ft_encoding_big5
* ft_encoding_wansung
* ft_encoding_johab
* ft_encoding_adobe_standard
* ft_encoding_adobe_expert
* ft_encoding_adobe_custom
* ft_encoding_apple_roman
*
* @param encoding the Freetype encoding symbol. See above.
* @return <code>true</code> if charmap was valid and set
* correctly. If the requested encoding is
* unavailable it will be set to ft_encoding_none.
*/
bool CharMap( FT_Encoding encoding);
/**
* Get the FTGlyphContainer index of the input character.
*
* @param characterCode The character code of the requested glyph in
* the current encoding eg apple roman.
* @return The FTGlyphContainer index for the character or zero
* if it wasn't found
*/
unsigned int GlyphListIndex( const unsigned int characterCode);
/**
* Get the font glyph index of the input character.
*
* @param characterCode The character code of the requested glyph in
* the current encoding eg apple roman.
* @return The glyph index for the character.
*/
unsigned int FontIndex( const unsigned int characterCode);
/**
* Set the FTGlyphContainer index of the character code.
*
* @param characterCode The character code of the requested glyph in
* the current encoding eg apple roman.
* @param containerIndex The index into the FTGlyphContainer of the
* character code.
*/
void InsertIndex( const unsigned int characterCode, const unsigned int containerIndex);
/**
* Queries for errors.
*
* @return The current error code. Zero means no error.
*/
FT_Error Error() const { return err;}
private:
/**
* Current character map code.
*/
FT_Encoding ftEncoding;
/**
* The current Freetype face.
*/
const FT_Face ftFace;
/**
* A structure that maps glyph indices to character codes
*
* < character code, face glyph index>
*/
typedef FTCharToGlyphIndexMap CharacterMap;
CharacterMap charMap;
/**
* Current error code.
*/
FT_Error err;
};
#endif // __FTCharmap__