blender/intern/audaspace/FX/AUD_PitchFactory.h
Joerg Mueller f8212f4e03 3D Audio GSoC:
Removing unneeded const from Factory::createReader.
2011-06-14 21:22:22 +00:00

64 lines
1.6 KiB
C++

/*
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* Copyright 2009-2011 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* Audaspace is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Audaspace; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file audaspace/FX/AUD_PitchFactory.h
* \ingroup audfx
*/
#ifndef AUD_PITCHFACTORY
#define AUD_PITCHFACTORY
#include "AUD_EffectFactory.h"
/**
* This factory changes the pitch of another factory.
*/
class AUD_PitchFactory : public AUD_EffectFactory
{
private:
/**
* The pitch.
*/
const float m_pitch;
// hide copy constructor and operator=
AUD_PitchFactory(const AUD_PitchFactory&);
AUD_PitchFactory& operator=(const AUD_PitchFactory&);
public:
/**
* Creates a new pitch factory.
* \param factory The input factory.
* \param pitch The desired pitch.
*/
AUD_PitchFactory(AUD_Reference<AUD_IFactory> factory, float pitch);
virtual AUD_Reference<AUD_IReader> createReader();
};
#endif //AUD_PITCHFACTORY