forked from bartvdbraak/blender
cd324654b0
This commit fixes shader tree compilation, but the shading result wouldn't be doing actual refraction because it's a bit involved change which isn't really considered a bug for now. There are more closures which are falling back to diffuse BSDF currently. |
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blender | ||
blenderplayer | ||
creator | ||
gameengine | ||
icons | ||
CMakeLists.txt | ||
SConscript |