blender/source
Chris Want cd4a6b669b To aid linking, I added NAN_USE_FFMPEG_CONFIG (true/false).
If "export NAN_USE_FFMPEG_CONFIG=true" is added to user-def.mk,
the system executes the ffmeg-config program to set values
for NAN_FFMPEG (--prefix), NAN_FFMPEGLIBS (--libs avcodec avformat),
and NAN_FFMPEGCFLAGS (--cflags). Only one used so far is the
NAN_FFMPEGLIBS for linking on linux (if requested to do so).
Current default is not to do this.
2006-02-06 01:49:33 +00:00
..
blender typo 2006-02-06 00:50:21 +00:00
creator == SCons == 2006-02-04 14:15:10 +00:00
darwin Updating build systems: folder release/bpydata/ moved to release/scripts/bpydata/ 2005-04-16 18:25:42 +00:00
gameengine == SCons == 2006-02-04 14:15:10 +00:00
icons - Revert to NaN makefiles 2004-01-05 00:06:11 +00:00
kernel == SCons == 2006-02-04 14:15:10 +00:00
Makefile Adds ffmpeg-support on Linux-platforms. Since ffmpeg is installed 2006-02-05 19:49:29 +00:00
nan_compile.mk Put back the -O2 default for compiling with makefiles in OSX. 2006-01-28 19:48:29 +00:00
nan_definitions.mk To aid linking, I added NAN_USE_FFMPEG_CONFIG (true/false). 2006-02-06 01:49:33 +00:00
nan_link.mk To aid linking, I added NAN_USE_FFMPEG_CONFIG (true/false). 2006-02-06 01:49:33 +00:00
nan_subdirs.mk Clean up for Makefiles: some of the directories were being printed 2005-04-09 22:40:34 +00:00
nan_warn.mk big warning hunt commit 2005-03-09 19:45:59 +00:00
SConscript == SCons == 2006-02-04 14:15:10 +00:00