forked from bartvdbraak/blender
cd6129d1ff
Single precision exponent on 64bit linux tends to be order of magnitude slower than double precision version even with single<->double precision conversion. Some feedback in the mailing lists also suggests that logf() is also slow, but this i didn't confirm here in the studio yet. Depending on the shader setup it gives ~3% with the secret agent shot and up to around 15% with the bmw scene here. |
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tests | ||
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CMakeLists.txt | ||
COPYING | ||
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SConstruct |