forked from bartvdbraak/blender
35ee9ff7a0
Just using same code for distribution for face/volume as the one changed/used for vertices since some months. Note that this change is breacking compatibility, in that distribution of particles over faces/volume may not be exactly the same as previously. |
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blender | ||
blenderplayer | ||
creator | ||
gameengine | ||
tools@b11375e890 | ||
CMakeLists.txt |