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Campbell Barton ce49719a0c use the SUM driver type to avoid adding all values on each bone.
also avoids hitting the 255 string limit if you want to add 100's of values. eg.
>>> b05/max(0.001, [globals().update({"LOCALS":locals(), "ADD":float.__add__, "reduce":__import__("functools").reduce}), 0.0][1], max((, [LOCALS["b%.2d" % (i+1)] for i in range(5)])))

Since this more simple expression reaches the limit fairly quick...
>>> b05/max(0.001,b01+b02+b03+b04+b05)
2009-12-07 20:49:12 +00:00
bin/.blender Move Korean file from kr to ko also updated it to newer file. 2008-09-29 15:02:20 +00:00
CMake Merge of the COLLADA GSoC branch into trunk. 2009-10-30 15:35:50 +00:00
config * enabled COLLADA for mingw. (Compiles at least with MingW GCC 3.4.2). 2009-12-05 01:24:45 +00:00
doc * add Brecht's small patch to make values to BF_QUICK and BF_QUICKDEBUG function as partial search entries. 2008-11-09 21:00:49 +00:00
extern BGE: Add option to return UV coordinates aofthe hit point to KX_GameObject::rayCast(). Details in PyDoc. 2009-12-04 11:27:40 +00:00
intern [#20266] Blender starting without X11 segfaults 2009-12-05 20:06:19 +00:00
po Make verification of committed .mo files optional. 2009-09-15 22:34:10 +00:00
projectfiles 2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19323:HEAD 2009-04-20 15:06:46 +00:00
projectfiles_vc7 2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19323:HEAD 2009-04-20 15:06:46 +00:00
projectfiles_vc9 Update MSVC9 project files 2009-12-04 10:45:23 +00:00
release use the SUM driver type to avoid adding all values on each bone. 2009-12-07 20:49:12 +00:00
source -noaudio option to force the sound system to None. 2009-12-07 20:39:57 +00:00
tools * provide SCons support to enabling jaguarandi SIMD raytracer optimizations for real :) 2009-12-05 00:26:20 +00:00
CMakeLists.txt Mac: Following 10.4 ppc libs availability, update cmake & scons default settings 2009-12-02 18:06:39 +00:00
COPYING Biiig commit! Thanks to 2-3 weeks of cvs freeze... 2004-12-27 19:28:52 +00:00
Makefile Makefile updates for Blender 2.5 (from GSR) 2009-03-19 01:50:45 +00:00
README Patch #17310: Fixing urls in main README 2008-07-12 06:18:06 +00:00
SConstruct scons update to enable build with QTKit (Cocoa Quicktime) 2009-11-18 15:54:25 +00:00

Welcome to the fun world of open source.

For instructions on building and installing Blender, please see the file named
INSTALL.


---------------------.Blanguages and the .blender directory---------------------

The .blender directory holds various data files for Blender.
In the 2.28a release those are the .Blanguages file containing a list of
translations, the translations themselves and a default ttf font.

Blender checks for the presence of this directory in several locations:
	- the current directory
	- your home directory
	- On OSX, the blender bundle is also checked 
	- On Windows, the installation dir is checked.

If you get a 'File ".Blanguages" not found' warning, try to copy the .blender
dir to one of these locations (your home directory being recommended).



-------------------------------------Links--------------------------------------

Getting Involved:
http://www.blender.org/community/get-involved

Community:
http://www.blender.org/Community

Main blender development site:
http://www.blender.org

The Blender project homepage:
http://projects.blender.org/projects/bf-blender

Documentation:
http://www.blender.org/education-help

Bug tracker:
http://www.blender.org/development/report-a-bug

Feature request tracker:
http://wiki.blender.org/index.php/Requests