blender/source/gameengine/Expressions/Operator1Expr.h
Kent Mein b9a19f1ea7 Did all of the .h's in source
(adding)
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

also the Makefile.in's were from previous patch adding
the system depend stuff to configure.ac

Kent
--
mein@cs.umn.edu
2002-11-25 11:16:17 +00:00

57 lines
1.7 KiB
C++

/*
* Operator1Expr.h: interface for the COperator1Expr class.
* $Id$
* Copyright (c) 1996-2000 Erwin Coumans <coockie@acm.org>
*
* Permission to use, copy, modify, distribute and sell this software
* and its documentation for any purpose is hereby granted without fee,
* provided that the above copyright notice appear in all copies and
* that both that copyright notice and this permission notice appear
* in supporting documentation. Erwin Coumans makes no
* representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*
*/
#if !defined(AFX_OPERATOR1EXPR_H__A1653901_BF41_11D1_A51C_00A02472FC58__INCLUDED_)
#define AFX_OPERATOR1EXPR_H__A1653901_BF41_11D1_A51C_00A02472FC58__INCLUDED_
#include "Expression.h"
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
class COperator1Expr : public CExpression
{
//PLUGIN_DECLARE_SERIAL_EXPRESSION (COperator1Expr,CExpression)
public:
virtual bool MergeExpression(CExpression* otherexpr);
void virtual BroadcastOperators(VALUE_OPERATOR op);
virtual unsigned char GetExpressionID() { return COPERATOR1EXPRESSIONID;};
CExpression* CheckLink(std::vector<CBrokenLinkInfo*>& brokenlinks);
//virtual bool IsInside(float x,float y,float z,bool bBorderInclude = true);
virtual bool NeedsRecalculated();
void ClearModified() {
if (m_lhs)
m_lhs->ClearModified();
}
virtual CValue* Calculate();
COperator1Expr(VALUE_OPERATOR op, CExpression *lhs);
COperator1Expr();
virtual ~COperator1Expr();
private:
VALUE_OPERATOR m_op;
CExpression * m_lhs;
};
#endif // !defined(AFX_OPERATOR1EXPR_H__A1653901_BF41_11D1_A51C_00A02472FC58__INCLUDED_)