blender/source
Daniel Stokes d0f225393c BGE Fix [#29575] Object not drawn in game engine
Implementing a GetBlenderImage for KX_BlenderMaterial so that modifiers draw correctly in multitexture mode. The preexisting limitation of 1 texture per material on objects with modifiers in multitexture mode still exists.
2013-07-24 05:12:51 +00:00
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blender pasting strips in the sequencer didn't check if they overlap existing strips. 2013-07-24 05:01:22 +00:00
blenderplayer transform was flushing the selection (inline), now skip this and use the selection as-is. 2013-07-22 10:44:24 +00:00
creator _MSV_VER should be _MSC_VER 2013-07-21 17:16:04 +00:00
gameengine BGE Fix [#29575] Object not drawn in game engine 2013-07-24 05:12:51 +00:00
icons Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00
tests test operator script, add ability to load files from a path while testing operators. 2013-06-28 16:30:34 +00:00
CMakeLists.txt
SConscript Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00