blender/source
Campbell Barton d12fb5053c trust 'bm->elem_index_dirty' is correct, this avoids looping over edges/faces/verts if its not needed, but if set wrong it could crash too so added verification when built with debeg.
also added debug define to help solve invalid values with valgrind's memcheck.

gives noticeable speedup since there was a loop no all faces to set index values on redraw.
2011-11-28 18:52:35 +00:00
..
blender trust 'bm->elem_index_dirty' is correct, this avoids looping over edges/faces/verts if its not needed, but if set wrong it could crash too so added verification when built with debeg. 2011-11-28 18:52:35 +00:00
blenderplayer svn merge ^/trunk/blender -r42197:42221 2011-11-28 17:09:13 +00:00
creator svn merge ^/trunk/blender -r42139:42172 2011-11-26 16:29:14 +00:00
darwin replace former applescript with an editable one 2011-10-19 19:15:35 +00:00
gameengine svn merge ^/trunk/blender -r42139:42172 2011-11-26 16:29:14 +00:00
icons set svn end of lines to native 2011-05-09 08:15:38 +00:00
tests pep8 edits and avoid naming conflicts with python builtins 2011-11-24 19:36:12 +00:00
CMakeLists.txt remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
SConscript Code cleanup: remove source/kernel module, this wasn't really the kernel of 2011-05-06 20:18:42 +00:00