.. |
Joystick
|
Added Joystick sensor (from snailrose)
|
2005-01-23 01:36:29 +00:00 |
Makefile
|
Added Joystick sensor (from snailrose)
|
2005-01-23 01:36:29 +00:00 |
SCA_AlwaysEventManager.cpp
|
Switch fixed time system. Logic updates should now happen at 30Hz, physics at 60Hz. (By default, use Python to set.) Some actuators still run at framerate (IPO, Action) for nice smooth animation, and an excuse to buy high end hardware.
|
2004-10-16 11:41:50 +00:00 |
SCA_AlwaysEventManager.h
|
Switch fixed time system. Logic updates should now happen at 30Hz, physics at 60Hz. (By default, use Python to set.) Some actuators still run at framerate (IPO, Action) for nice smooth animation, and an excuse to buy high end hardware.
|
2004-10-16 11:41:50 +00:00 |
SCA_AlwaysSensor.cpp
|
Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer.
|
2004-05-16 13:05:15 +00:00 |
SCA_AlwaysSensor.h
|
Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer.
|
2004-05-16 13:05:15 +00:00 |
SCA_ANDController.cpp
|
Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer.
|
2004-05-16 13:05:15 +00:00 |
SCA_ANDController.h
|
Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer.
|
2004-05-16 13:05:15 +00:00 |
SCA_EventManager.cpp
|
Added #include <assert.h> so it compiles where assert() was used.
|
2004-10-16 18:13:00 +00:00 |
SCA_EventManager.h
|
Added Joystick sensor (from snailrose)
|
2005-01-23 01:36:29 +00:00 |
SCA_ExpressionController.cpp
|
Last of the config.h mods...
|
2002-11-25 15:29:57 +00:00 |
SCA_ExpressionController.h
|
Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer.
|
2004-05-16 13:05:15 +00:00 |
SCA_IActuator.cpp
|
Switch fixed time system. Logic updates should now happen at 30Hz, physics at 60Hz. (By default, use Python to set.) Some actuators still run at framerate (IPO, Action) for nice smooth animation, and an excuse to buy high end hardware.
|
2004-10-16 11:41:50 +00:00 |
SCA_IActuator.h
|
Switch fixed time system. Logic updates should now happen at 30Hz, physics at 60Hz. (By default, use Python to set.) Some actuators still run at framerate (IPO, Action) for nice smooth animation, and an excuse to buy high end hardware.
|
2004-10-16 11:41:50 +00:00 |
SCA_IController.cpp
|
Last of the config.h mods...
|
2002-11-25 15:29:57 +00:00 |
SCA_IController.h
|
Removed the config.h thing from the .h's in the source dir.
|
2002-12-27 13:11:01 +00:00 |
SCA_IInputDevice.cpp
|
The non scons specific stuff for bug tracker bug #2131
|
2005-01-18 14:17:44 +00:00 |
SCA_IInputDevice.h
|
Switch fixed time system. Logic updates should now happen at 30Hz, physics at 60Hz. (By default, use Python to set.) Some actuators still run at framerate (IPO, Action) for nice smooth animation, and an excuse to buy high end hardware.
|
2004-10-16 11:41:50 +00:00 |
SCA_ILogicBrick.cpp
|
Minor Fixes:
|
2004-06-26 09:15:41 +00:00 |
SCA_ILogicBrick.h
|
Miscellaneous Fixes:
|
2004-06-04 03:00:13 +00:00 |
SCA_IObject.cpp
|
Port Python updates from Tuhopuu2:
|
2004-07-17 05:28:23 +00:00 |
SCA_IObject.h
|
Port Python updates from Tuhopuu2:
|
2004-07-17 05:28:23 +00:00 |
SCA_IScene.cpp
|
Last of the config.h mods...
|
2002-11-25 15:29:57 +00:00 |
SCA_IScene.h
|
Python updates:
|
2004-06-07 11:03:12 +00:00 |
SCA_ISensor.cpp
|
Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer.
|
2004-05-16 13:05:15 +00:00 |
SCA_ISensor.h
|
Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer.
|
2004-05-16 13:05:15 +00:00 |
SCA_JoystickManager.cpp
|
Added Joystick sensor (from snailrose)
|
2005-01-23 01:36:29 +00:00 |
SCA_JoystickManager.h
|
Added Joystick sensor (from snailrose)
|
2005-01-23 01:36:29 +00:00 |
SCA_JoystickSensor.cpp
|
Added Joystick sensor (from snailrose)
|
2005-01-23 01:36:29 +00:00 |
SCA_JoystickSensor.h
|
Added Joystick sensor (from snailrose)
|
2005-01-23 01:36:29 +00:00 |
SCA_KeyboardManager.cpp
|
The non scons specific stuff for bug tracker bug #2131
|
2005-01-18 14:17:44 +00:00 |
SCA_KeyboardManager.h
|
Switch fixed time system. Logic updates should now happen at 30Hz, physics at 60Hz. (By default, use Python to set.) Some actuators still run at framerate (IPO, Action) for nice smooth animation, and an excuse to buy high end hardware.
|
2004-10-16 11:41:50 +00:00 |
SCA_KeyboardSensor.cpp
|
Switch fixed time system. Logic updates should now happen at 30Hz, physics at 60Hz. (By default, use Python to set.) Some actuators still run at framerate (IPO, Action) for nice smooth animation, and an excuse to buy high end hardware.
|
2004-10-16 11:41:50 +00:00 |
SCA_KeyboardSensor.h
|
Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer.
|
2004-05-16 13:05:15 +00:00 |
SCA_LogicManager.cpp
|
Switch fixed time system. Logic updates should now happen at 30Hz, physics at 60Hz. (By default, use Python to set.) Some actuators still run at framerate (IPO, Action) for nice smooth animation, and an excuse to buy high end hardware.
|
2004-10-16 11:41:50 +00:00 |
SCA_LogicManager.h
|
Switch fixed time system. Logic updates should now happen at 30Hz, physics at 60Hz. (By default, use Python to set.) Some actuators still run at framerate (IPO, Action) for nice smooth animation, and an excuse to buy high end hardware.
|
2004-10-16 11:41:50 +00:00 |
SCA_MouseManager.cpp
|
Switch fixed time system. Logic updates should now happen at 30Hz, physics at 60Hz. (By default, use Python to set.) Some actuators still run at framerate (IPO, Action) for nice smooth animation, and an excuse to buy high end hardware.
|
2004-10-16 11:41:50 +00:00 |
SCA_MouseManager.h
|
Switch fixed time system. Logic updates should now happen at 30Hz, physics at 60Hz. (By default, use Python to set.) Some actuators still run at framerate (IPO, Action) for nice smooth animation, and an excuse to buy high end hardware.
|
2004-10-16 11:41:50 +00:00 |
SCA_MouseSensor.cpp
|
Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer.
|
2004-05-16 13:05:15 +00:00 |
SCA_MouseSensor.h
|
Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer.
|
2004-05-16 13:05:15 +00:00 |
SCA_ORController.cpp
|
Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer.
|
2004-05-16 13:05:15 +00:00 |
SCA_ORController.h
|
Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer.
|
2004-05-16 13:05:15 +00:00 |
SCA_PropertyActuator.cpp
|
Switch fixed time system. Logic updates should now happen at 30Hz, physics at 60Hz. (By default, use Python to set.) Some actuators still run at framerate (IPO, Action) for nice smooth animation, and an excuse to buy high end hardware.
|
2004-10-16 11:41:50 +00:00 |
SCA_PropertyActuator.h
|
Switch fixed time system. Logic updates should now happen at 30Hz, physics at 60Hz. (By default, use Python to set.) Some actuators still run at framerate (IPO, Action) for nice smooth animation, and an excuse to buy high end hardware.
|
2004-10-16 11:41:50 +00:00 |
SCA_PropertyEventManager.cpp
|
Switch fixed time system. Logic updates should now happen at 30Hz, physics at 60Hz. (By default, use Python to set.) Some actuators still run at framerate (IPO, Action) for nice smooth animation, and an excuse to buy high end hardware.
|
2004-10-16 11:41:50 +00:00 |
SCA_PropertyEventManager.h
|
Switch fixed time system. Logic updates should now happen at 30Hz, physics at 60Hz. (By default, use Python to set.) Some actuators still run at framerate (IPO, Action) for nice smooth animation, and an excuse to buy high end hardware.
|
2004-10-16 11:41:50 +00:00 |
SCA_PropertySensor.cpp
|
Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer.
|
2004-05-16 13:05:15 +00:00 |
SCA_PropertySensor.h
|
Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer.
|
2004-05-16 13:05:15 +00:00 |
SCA_PythonController.cpp
|
Don't delete the Python Controller's private dictionary between frames.
|
2005-01-23 01:38:41 +00:00 |
SCA_PythonController.h
|
Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer.
|
2004-05-16 13:05:15 +00:00 |
SCA_RandomActuator.cpp
|
Switch fixed time system. Logic updates should now happen at 30Hz, physics at 60Hz. (By default, use Python to set.) Some actuators still run at framerate (IPO, Action) for nice smooth animation, and an excuse to buy high end hardware.
|
2004-10-16 11:41:50 +00:00 |
SCA_RandomActuator.h
|
Switch fixed time system. Logic updates should now happen at 30Hz, physics at 60Hz. (By default, use Python to set.) Some actuators still run at framerate (IPO, Action) for nice smooth animation, and an excuse to buy high end hardware.
|
2004-10-16 11:41:50 +00:00 |
SCA_RandomEventManager.cpp
|
Switch fixed time system. Logic updates should now happen at 30Hz, physics at 60Hz. (By default, use Python to set.) Some actuators still run at framerate (IPO, Action) for nice smooth animation, and an excuse to buy high end hardware.
|
2004-10-16 11:41:50 +00:00 |
SCA_RandomEventManager.h
|
Switch fixed time system. Logic updates should now happen at 30Hz, physics at 60Hz. (By default, use Python to set.) Some actuators still run at framerate (IPO, Action) for nice smooth animation, and an excuse to buy high end hardware.
|
2004-10-16 11:41:50 +00:00 |
SCA_RandomNumberGenerator.cpp
|
Last of the config.h mods...
|
2002-11-25 15:29:57 +00:00 |
SCA_RandomNumberGenerator.h
|
Removed the config.h thing from the .h's in the source dir.
|
2002-12-27 13:11:01 +00:00 |
SCA_RandomSensor.cpp
|
Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer.
|
2004-05-16 13:05:15 +00:00 |
SCA_RandomSensor.h
|
Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer.
|
2004-05-16 13:05:15 +00:00 |
SCA_TimeEventManager.cpp
|
Switch fixed time system. Logic updates should now happen at 30Hz, physics at 60Hz. (By default, use Python to set.) Some actuators still run at framerate (IPO, Action) for nice smooth animation, and an excuse to buy high end hardware.
|
2004-10-16 11:41:50 +00:00 |
SCA_TimeEventManager.h
|
Switch fixed time system. Logic updates should now happen at 30Hz, physics at 60Hz. (By default, use Python to set.) Some actuators still run at framerate (IPO, Action) for nice smooth animation, and an excuse to buy high end hardware.
|
2004-10-16 11:41:50 +00:00 |
SConscript
|
Added Joystick sensor (from snailrose)
|
2005-01-23 01:36:29 +00:00 |