forked from bartvdbraak/blender
31258507d0
COLLADA code is disabled by default (it has dependencies requiring manual install). SCons and CMake builds are supported on Windows and Linux, no Mac building yet. More on building COLLADA code: http://wiki.blender.org/index.php/User:Kazanbas/Building_Collada_Branch. The detailed command log of the merge (can be useful for educational purposes): branch=https://svn.blender.org/svnroot/bf-blender/branches/soc-2009-chingachgook # collada code svn copy $branch/source/blender/collada source/blender/collada # operator svn merge -c 20401,20955,21077,24077,24079 $branch/source/blender/windowmanager/intern/wm_operators.c source/blender/windowmanager/intern/wm_operators.c # menu svn merge -c 24079 $branch/release/scripts/ui/space_info.py release/scripts/ui/space_info.py # scons svn merge -c 20398 $branch/source/blender/SConscript source/blender/SConscript svn merge -c 20398,20691,20955,22726 $branch/tools/btools.py tools/btools.py svn merge -c 20691,20955,22726 $branch/tools/Blender.py tools/Blender.py svn merge -c 20398,20692,20955 $branch/config/linux2-config.py config/linux2-config.py svn merge -c 22726 $branch/config/win64-vc-config.py config/win64-vc-config.py svn merge -c 22726 $branch/config/win32-vc-config.py config/win32-vc-config.py svn merge -c 24077 $branch/source/blender/windowmanager/SConscript source/blender/windowmanager/SConscript # cmake svn merge -c 23319,23905,24077,24158 $branch/CMakeLists.txt CMakeLists.txt svn merge -c 23319 $branch/source/blender/CMakeLists.txt source/blender/CMakeLists.txt svn merge -c 23319 $branch/source/creator/CMakeLists.txt source/creator/CMakeLists.txt svn merge -c 23319 $branch/CMake/macros.cmake CMake/macros.cmake svn merge -c 24077 $branch/source/blender/windowmanager/CMakeLists.txt source/blender/windowmanager/CMakeLists.txt
153 lines
4.4 KiB
CMake
153 lines
4.4 KiB
CMake
MACRO(BLENDERLIB_NOLIST
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name
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sources
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includes)
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# Gather all headers
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FILE(GLOB_RECURSE INC_ALL *.h)
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INCLUDE_DIRECTORIES(${includes})
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ADD_LIBRARY(${name} ${INC_ALL} ${sources})
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# Group by location on disk
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SOURCE_GROUP(Files FILES CMakeLists.txt)
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SET(ALL_FILES ${sources} ${INC_ALL})
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FOREACH(SRC ${ALL_FILES})
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STRING(REGEX REPLACE ${CMAKE_CURRENT_SOURCE_DIR} "Files" REL_DIR "${SRC}")
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STRING(REGEX REPLACE "[\\\\/][^\\\\/]*$" "" REL_DIR "${REL_DIR}")
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STRING(REGEX REPLACE "^[\\\\/]" "" REL_DIR "${REL_DIR}")
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IF(REL_DIR)
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SOURCE_GROUP(${REL_DIR} FILES ${SRC})
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ELSE(REL_DIR)
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SOURCE_GROUP(Files FILES ${SRC})
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ENDIF(REL_DIR)
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ENDFOREACH(SRC)
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MESSAGE(STATUS "Configuring library ${name}")
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ENDMACRO(BLENDERLIB_NOLIST)
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MACRO(BLENDERLIB
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name
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sources
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includes)
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BLENDERLIB_NOLIST(${name} "${sources}" "${includes}")
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# Add to blender's list of libraries
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FILE(APPEND ${CMAKE_BINARY_DIR}/cmake_blender_libs.txt "${name};")
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ENDMACRO(BLENDERLIB)
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MACRO(SETUP_LIBDIRS)
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# see "cmake --help-policy CMP0003"
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if(COMMAND cmake_policy)
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CMAKE_POLICY(SET CMP0003 NEW)
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endif(COMMAND cmake_policy)
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LINK_DIRECTORIES(${JPEG_LIBPATH} ${PNG_LIBPATH} ${ZLIB_LIBPATH} ${FREETYPE_LIBPATH} ${LIBSAMPLERATE_LIBPATH})
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IF(WITH_PYTHON)
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LINK_DIRECTORIES(${PYTHON_LIBPATH})
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ENDIF(WITH_PYTHON)
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IF(WITH_INTERNATIONAL)
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LINK_DIRECTORIES(${ICONV_LIBPATH})
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LINK_DIRECTORIES(${GETTEXT_LIBPATH})
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ENDIF(WITH_INTERNATIONAL)
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IF(WITH_SDL)
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LINK_DIRECTORIES(${SDL_LIBPATH})
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ENDIF(WITH_SDL)
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IF(WITH_FFMPEG)
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LINK_DIRECTORIES(${FFMPEG_LIBPATH})
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ENDIF(WITH_FFMPEG)
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IF(WITH_OPENEXR)
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LINK_DIRECTORIES(${OPENEXR_LIBPATH})
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ENDIF(WITH_OPENEXR)
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IF(WITH_QUICKTIME)
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LINK_DIRECTORIES(${QUICKTIME_LIBPATH})
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ENDIF(WITH_QUICKTIME)
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IF(WITH_OPENAL)
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LINK_DIRECTORIES(${OPENAL_LIBPATH})
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ENDIF(WITH_OPENAL)
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IF(WITH_JACK)
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LINK_DIRECTORIES(${JACK_LIBPATH})
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ENDIF(WITH_JACK)
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IF(WITH_SNDFILE)
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LINK_DIRECTORIES(${SNDFILE_LIBPATH})
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ENDIF(WITH_SNDFILE)
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IF(WITH_FFTW3)
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LINK_DIRECTORIES(${FFTW3_LIBPATH})
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ENDIF(WITH_FFTW3)
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IF(WITH_OPENCOLLADA)
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LINK_DIRECTORIES(${OPENCOLLADA_LIBPATH})
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LINK_DIRECTORIES(${PCRE_LIBPATH})
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LINK_DIRECTORIES(${EXPAT_LIBPATH})
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ENDIF(WITH_OPENCOLLADA)
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IF(WIN32)
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LINK_DIRECTORIES(${PTHREADS_LIBPATH})
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ENDIF(WIN32)
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ENDMACRO(SETUP_LIBDIRS)
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MACRO(SETUP_LIBLINKS
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target)
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SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${PLATFORM_LINKFLAGS} ")
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TARGET_LINK_LIBRARIES(${target} ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY} ${JPEG_LIBRARY} ${PNG_LIBRARIES} ${ZLIB_LIBRARIES} ${LLIBS})
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# since we are using the local libs for python when compiling msvc projects, we need to add _d when compiling debug versions
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IF(WITH_PYTHON)
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TARGET_LINK_LIBRARIES(${target} ${PYTHON_LINKFLAGS})
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IF(WIN32)
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TARGET_LINK_LIBRARIES(${target} debug ${PYTHON_LIB}_d)
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TARGET_LINK_LIBRARIES(${target} optimized ${PYTHON_LIB})
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ELSE(WIN32)
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TARGET_LINK_LIBRARIES(${target} ${PYTHON_LIB})
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ENDIF(WIN32)
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ENDIF(WITH_PYTHON)
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TARGET_LINK_LIBRARIES(${target} ${OPENGL_glu_LIBRARY} ${JPEG_LIB} ${PNG_LIB} ${ZLIB_LIB})
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TARGET_LINK_LIBRARIES(${target} ${FREETYPE_LIBRARY} ${LIBSAMPLERATE_LIB})
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IF(WITH_INTERNATIONAL)
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TARGET_LINK_LIBRARIES(${target} ${GETTEXT_LIB})
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IF(WIN32)
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TARGET_LINK_LIBRARIES(${target} ${ICONV_LIB})
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ENDIF(WIN32)
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ENDIF(WITH_INTERNATIONAL)
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IF(WITH_OPENAL)
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TARGET_LINK_LIBRARIES(${target} ${OPENAL_LIBRARY})
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ENDIF(WITH_OPENAL)
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IF(WITH_FFTW3)
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TARGET_LINK_LIBRARIES(${target} ${FFTW3_LIB})
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ENDIF(WITH_FFTW3)
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IF(WITH_JACK)
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TARGET_LINK_LIBRARIES(${target} ${JACK_LIB})
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ENDIF(WITH_JACK)
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IF(WITH_SNDFILE)
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TARGET_LINK_LIBRARIES(${target} ${SNDFILE_LIB})
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ENDIF(WITH_SNDFILE)
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IF(WITH_SDL)
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TARGET_LINK_LIBRARIES(${target} ${SDL_LIBRARY})
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ENDIF(WITH_SDL)
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IF(WITH_QUICKTIME)
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TARGET_LINK_LIBRARIES(${target} ${QUICKTIME_LIB})
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ENDIF(WITH_QUICKTIME)
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IF(WITH_OPENEXR)
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TARGET_LINK_LIBRARIES(${target} ${OPENEXR_LIB})
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ENDIF(WITH_OPENEXR)
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IF(WITH_FFMPEG)
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TARGET_LINK_LIBRARIES(${target} ${FFMPEG_LIB})
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ENDIF(WITH_FFMPEG)
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IF(WITH_OPENCOLLADA)
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TARGET_LINK_LIBRARIES(${target} ${OPENCOLLADA_LIB})
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TARGET_LINK_LIBRARIES(${target} ${PCRE_LIB})
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TARGET_LINK_LIBRARIES(${target} ${EXPAT_LIB})
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ENDIF(WITH_OPENCOLLADA)
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IF(WIN32)
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TARGET_LINK_LIBRARIES(${target} ${PTHREADS_LIB})
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ENDIF(WIN32)
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ENDMACRO(SETUP_LIBLINKS)
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