blender/source/gameengine
Jorge Bernal ee58d44945 BGE: Fix for bugs T42520 and T42097 (mouse look actuator related).
With this fix the mouse actuator movement works well as with even screen resolutions as odd screen resolutions.
Also it fixed the movement when the border of the blenderplayer window is out of the screen limits.

Reviewed By: moguri

Differential Revision: https://developer.blender.org/D946
2015-01-05 22:07:35 -08:00
..
BlenderRoutines Ghost Context Refactor 2014-10-07 15:47:32 -05:00
Converter mathutils: refactor instantiation 2015-01-04 17:43:57 +11:00
Expressions Freestyle: reserve array sizes before filling 2015-01-04 21:23:26 +11:00
GameLogic Recent fix for SDL2 broke joysticks for SDL1.2 2015-01-05 20:23:30 +11:00
GamePlayer OSX: revive GHOST_HACK_getFirstFile cause it breaks things on older OSX versions. 2014-12-25 15:12:56 +01:00
Ketsji BGE: Fix for bugs T42520 and T42097 (mouse look actuator related). 2015-01-05 22:07:35 -08:00
Network mathutils: refactor instantiation 2015-01-04 17:43:57 +11:00
Physics BGE: Fix Rigid body constraint deletion 2014-12-02 19:26:06 -08:00
Rasterizer Ghost Context Refactor 2014-10-07 15:47:32 -05:00
SceneGraph Style Cleanup: remove preprocessor indentation (updated wiki style guide too) 2013-12-22 14:12:19 +11:00
VideoTexture BGE VideoTexture: refresh() on ImageFFmpeg should have no effect. 2014-12-04 23:55:53 +01:00
CMakeLists.txt BGE: Removing the source files for the PHY interfaces since they just contained virtual destructors. This means we had license and doc blocks for 3 lines of code, which seemed silly. This also means that ge_phys_common no longer needs to be built as a library. I tested this with CMake and SCons using GCC; hopefully this doesn't break other systems. 2013-02-24 07:09:39 +00:00
SConscript BGE: Removing the source files for the PHY interfaces since they just contained virtual destructors. This means we had license and doc blocks for 3 lines of code, which seemed silly. This also means that ge_phys_common no longer needs to be built as a library. I tested this with CMake and SCons using GCC; hopefully this doesn't break other systems. 2013-02-24 07:09:39 +00:00