forked from bartvdbraak/blender
d3fa1bd4d5
Mainly it's related on a bad practice in SDL to force-define __SSE__ and __SSE2__ flags which generates quite some warnings and causes too much noise. There are some other warnings fixed. Should be no functional changes. NeXyon, please check the changes in audaspace :) |
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blender | ||
blenderplayer | ||
creator | ||
gameengine | ||
CMakeLists.txt |