blender/release/scripts
Chris Want d41fd9079d A fairly major revision of the VRML97 export script.
Changes include, but may not be limited to:

* Support for meshes with multiple materials/face images
* Mode modular design that more closely reflects Blender's
  internal workings
* Position, scale, and orientations are now exclusively dealt
  with in Transform nodes, making the math more unified and
  way easier to understand.
* vertex colors either written when mesh has SHARED_COL
  face property, or when mesh has vertex colors and
  first material with VCOL_PAINT (a little crufty, but
  maybe will try a better way later)
* Support for debugging output to the console by setting
  the 'rt' button to 42 (for mild verbosity) or 43 (for more
  verbosity)
* Potentially long lists like vertex coordinates, face indices,
  etc. are now unindented (why potentially waste thousands of
  tab characters?)
* All lines in the script are under 79 characters (as per the
  python style guide).

A major revision will usually beget major bugs, so
please test, test, test to make sure I haven't broken your favorite
feature in this script! (I've done a number of tests loading
output into the Bitmanagement viewer and into 3DSMax.)
2006-05-18 17:34:41 +00:00
..
bpydata
bpymodules
3ds_export.py
3ds_import.py
ac3d_export.py
ac3d_import.py
animation_trajectory.py
Apply_def.py
archimap.py
armature_symetry.py
Axiscopy.py
batch_name_edit.py
bevel_center.py
blender2cal3d.py
blenderLipSynchro.py
bvh2arm.py
bvh_export.py
bvh_import.py
camera_changer.py
clean_mesh.py
config.py
console.py
DirectX8Exporter.py
DirectX8Importer.py
discombobulator.py
disp_paint.py
doc_browser.py
envelope_assignment.py
envelope_symmetry.py
export_lightwave_motion.py
export-iv-0.1.py
fixfromarmature.py
flt_export.py
flt_filewalker.py
flt_import.py
help_browser.py
help_getting_started.py
help_manual.py
help_py_reference.py
help_release_notes.py
help_tutorials.py
help_web_blender.py
help_web_devcomm.py
help_web_eshop.py
help_web_usercomm.py
hotkeys.py
image_edit.py
image_find_paths.py
kloputils.py
knife.py
lightwave_export.py
lightwave_import.py
md2_export.py
md2_import.py
mesh_bbrush_menu.py
mesh_boneweight_copy.py
mesh_cleanup.py
mesh_edges2curves.py
mesh_mirror_tool.py
mesh_poly_reduce.py
mesh_tri2quad.py
mirror_bone_weights.py
nendo_export.py
nendo_import.py
obdatacopier.py
obj_export.py
obj_import.py
object_batch_name_edit.py
off_export.py
off_import.py
paths_import.py
ply_export.py
ply_import.py
radiosity_export.py
radiosity_import.py
raw_export.py
raw_import.py
renameobjectbyblock.py
rvk1_torvk2.py
save_theme.py
sel_same.py
skin.py
slp_import.py
sysinfo.py
tex2uvbaker.py
truespace_export.py
truespace_import.py
unweld.py
uv_export.py
uv_from_adjacent.py
uv_relax.py
uvcopy.py
uvpaint.py
vertexpaint_selfshadow_ao.py
videoscape_export.py
vrml97_export.py
weightpaint_clean.py
weightpaint_grow_shrink.py
weightpaint_normalize.py
widgetwizard.py
wings_export.py
wings_import.py
x3d_export.py
xfig_export.py
xsi_export.py